Tree of Savior Forum

[Server Overcapacity] Please IMC, compensate players accordingly

Upon checking your post there is no gm or staff that have read the post. Sorry mate, you have been IMC- ed.

@GM_Francis @GM_Sebastian @moderators Everyone would appreciate any input from you about this (except robot responses, please).

private servers anyone? if there are p-servers, i’m pretty sure anybody can probably do a better job than imc.

#1 Priority they should do.

Should’ve’ done that from the start.

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I can also add than yesterday, I was stuck for 7/10 moves during one match. That means I had to use the skill twice so it can be used which is a real problem.
@Seiryuu had to PvP with 2 fps… Not going to make more comment on this. Unplayable.

So we have PvP problem on Fedimian server for unknown reason. (Btw, the ranking is not working since the update of the 26/07:

And PvE problem on Klaipeda/Orsha server with the “server capacity problem”.

Might as well have both problems on both servers…(<-Yes, being a little salty here)


On a side note, while Klaipeda/Orsha’s problem concerning dungeon instance is more than problematic, the animation freeze problem from Fedimian is starting to become a big problem too.

I mean @Veritas couldn’t enter ET instance, and, like he said, it lasts around 1 hour per run. This bug can cost him a run or both of them. As for us, we can enter it but we have more chance failing it. An Elem/Lock stuck while casting Frost cloud or some other spells, a Diev stuck while carving silence or EVEN placing heals (Yes, it happened to me. Stuck twice in a row for two set of heal tiles -.-) or a Pelt stuck after trying to use Swash buckling can make us fail some of the floors.

(It wasn’t really a side note after all…)

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No!

Please buy Dungeon Reset Scroll pack for only 70TP! That’s what IMC want!

Suddenly…

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One of the key fundamentals of an MMO is the basic functionality of quests and dungeons are available for its player base to do.

Now for ToS

  • Party bug (discourages parties)
  • Quest Npcs not showing or delayed over minutes (discourages questing)
  • Dungeon exceed bug (discourage any form of pre-made parties for dg/missions/saalus… even entering our guild hangout is a huge feat in itself now)
  • Skill animation stuck (annoying feature that adds more frustration to the above)

It is getting increasingly harder to even play this game. Many of us just want to log in in our limited playtime, get some quests/dungeons done with our friends. Even that is being denied with the annoying bugs and instance exceeds.

@GM_Francis @GM_Sebastian @STAFF_Amy @STAFF_Ethan @STAFF_John @STAFF_Ines @STAFF_Max @hkkim

Can anyone from IMC just break the silence and say something to us about these issues? It is already very disappointing and demoralizing to keep facing these when playing the game, and it is made worse when the game company didn’t even talk or highlight about it at all.

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Perhaps we can get players who understand Korean to translate our messages so that it is impossible for IMC to miscomprehend what we mean?

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lim peh is a hokkien slang for “your father me”. Hokkien is a dialect of Chinese.

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@Masaya

I was summoned!

Umm yes, we have nasty performance problems on Fedimian causing the client go desynch quite frequently. I can’t count how many times I died in TBL cause I was stuck in my Effigy animation for 3 seconds.

Isn’t that what you guys call “gamebreaking”? At the same time we have to deal with an overall average framerate of 5.

@hkkim

If you want do kill your own game by getting rid of the playerbase then you’re on a very good way.

These issues are absolutely silly to deal with this far into the game’s life. I left the game but still stay around as a silent member, most of the time to monitor progress and problems, dare I say hopeful thoughts of legitimate fixes.

Someone brought this up earlier, a game should be fun, and encourage the player to keep playing. ToS at it’s core is fun, delightful even, with a grand concept. What really drew me in was the cooperative and competitive idea they had with WBing.

However back on point, how can you WB competitively with miserable frame rate when there are more than 15-20 people? Have you tried loading in on a Demon Lord after a crash? You don’t. You go to a different channel, move away, load back to the right channel then finally you can do something. That alone made me miserable. Ontop of that, we have instance crashes on load, consuming daily uses, when you didn’t even see the instance. Incredible lag in Town/open GvG/ect. The Saalus bug which sounds oddly familiar to the issue @Veritas is mentioning. Party bugs and more, oh my!

Overall, bugs if squahed quickly aren’t that big of a deal. However when they run rampant and multiply that’s another issue. Ontop of that when they don’t communicate and/or fix the issues and bandaid it with new content and events, which in my eyes are distractions from what needs to be worked on, it’s really hard for me to have faith that the game will recover into a fun and playable state. I hope they prove my gut feelings wrong.

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My guinea pig almost died to the bug. IMC Y U TRY TO KILL HAMSTROKE?!

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