Tree of Savior Forum

Seems kinda boring now

The game is boring as hell in late. All days is like you said, daily mission, daily dungeons and talts xD.

The better in a mmo must be the late game and the pvp.

As I said before, they must let us build things.

What the point if all mention above is super-right, as IMC is the boss whom control the whole game/market…
We already know that ā€œTokenā€ will be live with us in the game forever but still IMC know that we as a players will still swallow down everything that is negative…
Yes the market limit is really burning thru-out the game is how long we can bear with it till the end…
About EQ items, i saw people still wearing level 15/level 75 armors running 175/200 dungeon too and that is nothing uncommon about it…

FYI: WE MISS OLD GAME MMO RO ~~~~~

Oh GPE is not bad, here is an proof:

3 run p/day is ā– ā– ā– ā– ā– ā– ā–  bad (korea have 5 p/day, but I know it the public is huge here)
Bots simulator
Gold seller simulator
CPU and GPU crash simulator.
Mercenary are useless.
10/10 Would play again.

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Would be nice have a [x] hide others players (except for your party) option since they are never gonna make a optimization.

I think the trade system is broken. The way they consolidated the market into a single NPC broke the system. Why? because it makes the search for item very easy. And because you can search for the exact item you’re looking for, the challenge is gone. Once you find the item you’re looking for, of course you will choose the one with the lowest price. And the one who sells with the higher price has zero chance of selling their items. So what happens next? They will drop the price of their items too.

The competition in the consolidated market is so high that it drives the prices of the item down so much. You cannot dictate your own price because others will always sell their items at a lower price.

Be thankful that you had 0.96 FPS on that raid. I had 0.02.

With all these issues unsolved, this game will not last that long. 3~4 months tops? I already feel the lack of feature.

Pretty much everyone says…
imc listen to your players >_>

hahah. this one very funny yet true. :joy_cat:

+1
9. ful_lking market search. we can’t search short name or some text.

and yes this game become to f2p soon. this isn’t alpha game.

@Advatre I hate how the Sorcerers are only using Templeshooter. They really need to fix summons so more than one is useful. And i know Sorcerer isnt the only class that has useless or broken in some cases skills. There are all these interesting skills in the game no one uses because its just downright worse than one main option for every class. This game needs some balance fixes before ftp.

Oh yea I forgot bout the 2 days clearing of your silvers before you could retrieve it. Someone issued you a paycheck from a different bank. ALWAYS

I feel that they need to add more equipment choices and stop restricting players from interacting with each other.

The game would be so much better then

to call those reasons you stated are reasons for ā€œgetting boringā€ seems kinda weird for me to read,
maybe its reasons (or contributing factors) for your dislike of the game (i’m not saying you dislike the game after all the factors are summed)

  1. True, hopefully this will get fixed soon :smiley:
  2. It is annoying, there’s addon to counter this but i’m still waiting for imc approval before recommending usage
  3. Trade restriction is annoying, but think of it as one of prevention step against hyperinflation, rmt, etc. I do agree that there’s still some restriction worth debating over with imc.
  4. Again, it’s one of cautionary/preventive step and need some adjustment
  5. Diversity of equipment are a bit lacking at this point, future updates probably will add some diversity.
  6. I can only hope it gets better :smiley:
  7. At least you get talts, at current situation talts are still better than some cards / recipes… Overall i don’t see anything wrong with ā€˜rare’ drops being rare
  8. Missions and dungeons are both optional, you could opt to not do them if you consider the exp doesn’t really worth that much (not just saying this to make anyone mad, but i am serious about this point, sometimes when you have enough of a friend for a full party doing grinding session or party quest works better) > i once again want to note that you may want to enjoy the experience of leveling instead of hurrying to the end game and start ranting about endgame contents (or lack of them).

Written above are my comments, not really aiming to offend anyone

I say we give them more time to improve their game, Game is very strict atm because of bots and RMTs, I don’t disagree about your concerns though and they really are limiting all players from interacting with others and THIS GAME REALLLLLLY IS NOT READY FOR F2P YET. :scream_cat:

Should I add ā€œUNIQUE STAT BUILDSā€? Coz I think it doesn’t exist here.

Yes you’re right. Missions and Dungeons are optional but what I meant was

  1. Missions have several selections yet only 1 gets chosen all the time. The 1st map. The rest are ignored coz hey everyone is queuing for the 1st map so lets do the same. They give decent experience but doing the same instance everyday is boring. They should at least make you queue for a random map. You have no choice but to queue because of the bonus exp.

  2. Some dungeons have a lot of monsters in them yet they don’t give decent experience. So they’re just there for display? And at the end of each dungeon you get a cube with a very high chance of obtaining TALT. If the monsters gave decent exp then I would say I wouldn’t feel that bad.:weary:

I agree with both of those points, i think they need to give even more bonus exp on mission map rotation just to ensure the work they put on making each mission are justified… then again we will see everyone queuing for the same mission each day (even the mission differ from day to day). I don’t have any other ideas for suggestion though.
For dungeon the mobs does give decent exp when you compare them to grinding (when you are within the monster ± 5 lv), but exp cards makes them insignificant, lol

What. Dungeons give MAD exp.