The game is boring as hell in late. All days is like you said, daily mission, daily dungeons and talts xD.
The better in a mmo must be the late game and the pvp.
The game is boring as hell in late. All days is like you said, daily mission, daily dungeons and talts xD.
The better in a mmo must be the late game and the pvp.
As I said before, they must let us build things.
What the point if all mention above is super-right, as IMC is the boss whom control the whole game/marketā¦
We already know that āTokenā will be live with us in the game forever but still IMC know that we as a players will still swallow down everything that is negativeā¦
Yes the market limit is really burning thru-out the game is how long we can bear with it till the endā¦
About EQ items, i saw people still wearing level 15/level 75 armors running 175/200 dungeon too and that is nothing uncommon about itā¦
FYI: WE MISS OLD GAME MMO RO ~~~~~
Oh GPE is not bad, here is an proof:
3 run p/day is ā ā ā ā ā ā ā bad (korea have 5 p/day, but I know it the public is huge here)
Bots simulator
Gold seller simulator
CPU and GPU crash simulator.
Mercenary are useless.
10/10 Would play again.
Would be nice have a [x] hide others players (except for your party) option since they are never gonna make a optimization.
I think the trade system is broken. The way they consolidated the market into a single NPC broke the system. Why? because it makes the search for item very easy. And because you can search for the exact item youāre looking for, the challenge is gone. Once you find the item youāre looking for, of course you will choose the one with the lowest price. And the one who sells with the higher price has zero chance of selling their items. So what happens next? They will drop the price of their items too.
The competition in the consolidated market is so high that it drives the prices of the item down so much. You cannot dictate your own price because others will always sell their items at a lower price.
Be thankful that you had 0.96 FPS on that raid. I had 0.02.
With all these issues unsolved, this game will not last that long. 3~4 months tops? I already feel the lack of feature.
Pretty much everyone saysā¦
imc listen to your players >_>
hahah. this one very funny yet true. 
+1
9. ful_lking market search. we canāt search short name or some text.
and yes this game become to f2p soon. this isnāt alpha game.
@Advatre I hate how the Sorcerers are only using Templeshooter. They really need to fix summons so more than one is useful. And i know Sorcerer isnt the only class that has useless or broken in some cases skills. There are all these interesting skills in the game no one uses because its just downright worse than one main option for every class. This game needs some balance fixes before ftp.
Oh yea I forgot bout the 2 days clearing of your silvers before you could retrieve it. Someone issued you a paycheck from a different bank. ALWAYS
I feel that they need to add more equipment choices and stop restricting players from interacting with each other.
The game would be so much better then
to call those reasons you stated are reasons for āgetting boringā seems kinda weird for me to read,
maybe its reasons (or contributing factors) for your dislike of the game (iām not saying you dislike the game after all the factors are summed)
Written above are my comments, not really aiming to offend anyone
I say we give them more time to improve their game, Game is very strict atm because of bots and RMTs, I donāt disagree about your concerns though and they really are limiting all players from interacting with others and THIS GAME REALLLLLLY IS NOT READY FOR F2P YET. 
Should I add āUNIQUE STAT BUILDSā? Coz I think it doesnāt exist here.
Yes youāre right. Missions and Dungeons are optional but what I meant was
Missions have several selections yet only 1 gets chosen all the time. The 1st map. The rest are ignored coz hey everyone is queuing for the 1st map so lets do the same. They give decent experience but doing the same instance everyday is boring. They should at least make you queue for a random map. You have no choice but to queue because of the bonus exp.
Some dungeons have a lot of monsters in them yet they donāt give decent experience. So theyāre just there for display? And at the end of each dungeon you get a cube with a very high chance of obtaining TALT. If the monsters gave decent exp then I would say I wouldnāt feel that bad.
I agree with both of those points, i think they need to give even more bonus exp on mission map rotation just to ensure the work they put on making each mission are justified⦠then again we will see everyone queuing for the same mission each day (even the mission differ from day to day). I donāt have any other ideas for suggestion though.
For dungeon the mobs does give decent exp when you compare them to grinding (when you are within the monster ± 5 lv), but exp cards makes them insignificant, lol
What. Dungeons give MAD exp.