So I was scrolling through the results of the survey we received, and I came across this very thorough piece of feedback:
Too many things to list, so I’ll try to summarize. Combat was excruciatingly boring. Normal attacks 99% of the time is not fun. CD are waay too high. SP regen is non-existent. Skills don’t scale at all and become worthless fast. Lots of worthless skills, or skills that I shouldn’t need to put a point into. Skills like the Sorcerer’s Ride, Variation, Hold, and Attack Ground skills. Bokor’s Tet Mamak skill. Quarrel Shooter’s Stone Picking skill. Skills like that should be given for free as soon as I pick the class. Don’t make me waste skill points on basic functions of the class. The VAST majority of attributes are worthless and not worth the investment.
Tooltips in general, whether they be for skills, attributes, items, or whatever, don’t supply even close to enough information I need. They only give me about 10% of the information I need. There are some good threads of the forums for what needs to be in tooltips. Grinding is boring, need to make it actually fun if you want us to grind. EXP rates are abysmal. As an altoholic, I feel like I would have to give up on having a life if I want to play this game.
Bosses are boring. Make the AI actually good. Make them faster. Make them move around more. Make them use more skills instead of standing still for 8 seconds all the time. A good model to aspire to would be Maplestory 2 bosses. Get rid of traps. They’re a lazy band-aid fix. The AI in general needs to be improved. Companions, monsters, bosses, just about everything acts like it has down syndrome.
Archer monsters are OP. Guaranteed hit, unless evade, plus a ■■■■ ton of damage = not fun. Questing was boring as well. Extremely linear with no variation. Go here, do this, now go here and do this until no more quests in this area. Go to next area and repeat. That’s not fun, and making the quests “hidden” didn’t do anything. Once again, that’s just a lazy band-aid fix that does nothing to solve the problem. You have to, like the majority of things in this game, rework it from the ground up. There’s a lot more things wrong with this game, but I’m getting tired of typing.
The feedback section of the forums is filled with everything you need to fix. As for the beta in general. For me, I didn’t have much, if any, fun playing this game. With the game design choices you made, gameplay felt tedious and boring. I feel like there is a good game underneath all the horrible design choices, but as of right now the game is simply not fun. Sorry be be so harsh, but I don’t like pussyfooting around the issue. I want this game to be the best it can be. All in all, I would say this game is nowhere near finished. I hope there are some major changes in the works.
As he/she said, there is a LOT of work to do on this game. But I also feel like there is a good game underneath it all, and would love to see it come up. I would love to have some constructive discussion based on this.
Whoever wrote this, you did a very good job with it. Thanks for providing the feed back!
