Hello there, I want to leave my feedback on my experience with this game so far.
Pros
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A lot of builds and classes to chose wich brings variation and don’t make all players look the same, you can think and create something you believe is going to be good. I went Archer 3 - Hunter - Fletcher - Falconer (If I get there). I could go many different ways, like Ranger, Wuguchi, Sapper, Scout, Rogue and many many other possibilities. That build creation system feels awesome although some balancing might be needed.
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Boss battles, although many of the bosses are still bugged the idea to fight bosses and get quest rewards from it, like crafting those AWESOME lvl 40 armor is amazing and it feels great when you craft and equip those purple equipments.
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Quests, I managed to go from lvl 1 to 130 without grinding only by making quests, dungeons and using xp cards, the early-mid game quests are great and are fun to do, late game you can notice that they get lost and are not well made, there are no boss fights anymore or a main story line, everything was just throw into the game.
Cons
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First of all, the penalty bows recieve for large enemies is way to hard in my opinion, early level you strugle so much to kill bosses that it made many people give up on archer classes. While swordsman hits like 40-50 in auto attack you will find yourself hitting 5-10.
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Lack of equipment, since I was an archer class I wanted to use leather to have more evasion, but the problem was…there aren’t good leather armos, while Cloth and Plate armor have a few options with many stas the leather sets don’t give you anything good, there aren’t high lvl armor with DEX sub-stats, crit rate or crit dmg. You will just find yourself using ‘‘white’’ leather pieces that give you anything but it’s main status. There many options for swords and Staffs but Bows you will end up using one with +14 Dex and that’s it. While Monks use maces that give +2 lvl to all his skills and swordsman classes using swords with +40 STR +150 Crit Dmg and something more. Archers are defnitely lacking equipment compared to other classes. Even the Rexona leather set seens stupid for it.
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Companions. I chose Hunter into my rank 4 around lvl 70-80. And earned a companion to help me, but he NEVER caught up to me in lvl wich made it totally useless, while I’m lvl 170 he is still around 120, if I try to use him he will just die right away and not help me at all, becoming a Hunter was COMPLETELY useless, I don’t use anything from my Hunter branch basically because my companion can’t follow up to me in level and his AI is completely stupid anyway, you orther them to use a skill and they stand there looking or go to the target and come back walking without doing anything.
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Stats, the stats for build creating in this game seens way to simple, You basically go Full INT / Full DEX or something like 3:1 STR / DEX or 2:1. Some people use a few SPR and CON but that’s all about it. Barbarians simple go retard full DEX and that’s it, no worries and no thinking behind all that.
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Classes balancing. Some classes like Hunter, Dievbirdys, Bokor and Chronomancer seens to be lacking something, they don’t do anything that we can really bring into the table to say: ‘‘Wow, that’s cool’’. Hunter skills seens ok but the companion won’t let you use or even test’em.
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Content for level 150+. All the quests and dungeons were amazing so far, but them you find yourself at level 150 with nothing to do but grinding and doing a few quests wich lost all their fun, for the last 10 maps or more I did like 50 quests without killing a SINGLE BOSS, they just disapeared from the game, while back there we had like 2 to 3 bosses per map, after lvl 150 there are no bosses anymore, just simple quests with a few exp cards rewards wich will force you to grind latter on. Besides that some maps have monster that are extremely overpowered, you just go and get two shoted by that, you can’t fight him by yourself or anything, they have too much HP and too much DMG, the Wendigo Searchers in Nuoridin Falls were just like: "WHAT THE F***??’’ You can’t fight them, you have to run, trust me.
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Grinding, the exp rate annoys us badly, because of the lack of quests at late game you find yourself forced to grind for 1 or 2 lvls until you can get more quests. I stopped at lvl 169 without quests, to get more quests I need to grind up to 173, it seens easy, but it isn’t, you need to kill like 4-5 monters to earn 0.01%, it took me like 6 and a half of borying grinding to earn a single level without earning any drops or anything. Also after Demon Prison there isn’t a single grinding spot to lvl up, If the game wants us to grind it should give us grinding spots, the late game maps seens just badly made and badly thought, just threw into the game without proper working. The next dungeon is only for lvl 175, from lvl 130 to 175 there is a long way to go and you have no Dungeon for farm some itens and lvl, you just have to grind like a morrow and get annoyed. The lvl 165 dungeon is just for hat farm.
I can see a lot of potential in this game, specially pvp and dungeon, I can see myself having a lot of fun with it, but I’m not a heavy grinding hardcore player, I stopped here, I can’t handle to level up from 170 to 173, it will take me like 2 days or even more, EVEN with the double exp event, simple beacuse there aren’t any good grinding place and is annoying as hell to grind, I stopped here. I’m not complaining about the grinding, I’m just saying that I don’t have the time anymore to play this kinda of game. I can’t find myself grinding for hours and hours without any earns, it makes the game unfun for me. If it is going to be like that I can already tell that I’m not going to play, if it is boring to go from lvl 170 to 173 imagine going all the way up to 500.
That’s it, hope I could be able to help in something to make this game better, ToS seens like an awesome game but unfortunately not for my kinda of playing, that grinding kills and I know I am not the only one who doens’t like it nowadays.
