Greetings saviors,
I am an Archer 3 > QS 3 > Musk3 with ~50 STR and rest DEX, I deal great single target AA, especially against bosses, but I’m sick of not having good AOE skills. I looked through the forum, but I couldn’t find a comparison between Sapper 3 and Wugushi 3 after all the balance patches and R10 update. I"m mainly looking for a comparison between Sap and Wugu, but you can contribute with other fillers and theorycraftings for Musketeers.
http://www.tosbase.com/tools/skill-simulator/build/rlwjpiz3pk/
vs
http://www.tosbase.com/tools/skill-simulator/build/uoz16o3xki/
I played as a full STR musk, but most skills were blocked by monsters in Lanko Lake dung and I don’t have the $$ for high DEX equipments, so at least 100 DEX would be needed, which IMO gives a slight advantage to Sapper, but from what I can tell, if I don’t have high crit rate, Poison Pot has better damage than Broom Trap - and that’s without doubling the damage with Cresendo Bane or adding Wugong, Jican GU and Miasma to the mix.
Also, I find it awkward to place Claymore on the ground and fire it, I can’t cancel Stake Stockades animation by jumping after a patch and Rogue’s Capture takes too long to cooldown (3 minutes for recharge is ridiculous, in some parties, I sometimes finish a dung in less than 5 minutes). Also, is only level 5 Sneak Hit (40% crit from behind) worth it over 25 more crit rate from level 15 Swift Step - and also, I can’t get to max out Oblique Shot, which works great as a filler for Musk, is the sacrifice for Rogue worth it? Would Scout’s Cloaking with 50% damage be better instead?
As for Wugushi, is it better to get Ranger for Steady Aim or just keep Archer 3 for Swift Step (for slightly higher crit for musk skills) and Oblique Shot? I see most builds get Ranger with Wugushi. Which clases would give the best AOE for Musketeer? And has anyone went from QS to an aoe class? What did you choose and what was your experience after ditching Running Shot? For me, with more than 300 DEX with RS 5 + KS 10 I am literally a machine gun (even more so when I get Quicken), combined with max charged Sniper’s Serenity and Grooving Muzzle 15, I am pretty much #1 at bossing if no player in the party has Transcended weapons or if there’s no Shinobi in the party - so I’m not sure if skills would be better than my fast AA.
I’m not using any card, so would Velnia Monkey cards with Wugushi be better than Glass Mole with Sapper?
Update 2019-10-24, long after rebuild and quite a while after Tiger Hunter release.
I became a Musketeer - Falconer - Tiger Hunter. The falc skills really supplement the insane damage of Musk skills, while giving a good AOE and Tig is a great AOE filler. It uses quite a lot of SP though, I’ve seen popular builds using Pied Piper instead of falc. Appraiser, Wugushi, Sapper and even Quarrel Shooter (still) might also work.
I don’t really recommend Wugu, as DoT is not exactly what a hard hitting Musketeer is meant to do (IMO), but I can’t argue against poison aoe… Sap is ok-ish, as you usually place and forget traps, but I think there are too many skills, so you are better off only maxing a few important ones and forget most (and if you plan a Cannon build, definitely take Sapper for Cannoneer - Matross). I probably don’t have to mention that you should only get the non-crossbow skills if you go with QS.