I agree with this build efficiency. We known every aoe build becomes stronger with falconer, but circling will suffer a huge change and in bazooka mode most your skills will hit 7+ monsters. Cannon shot is so freaking good, OMG.
I would suggest considering appraiser. One self buff (I wish the duration was extended…), one magnifier skill that always crits and decreases targets (even tho the skill is single targeted it decreases the critic resist of nearby targets, also bosses) and one skill great for pvp.
Sapper is so amazing with cannoneer because bazooka mode boosts broom trap. The only downfall for me is destroy trap not hitting as high as I remember for flying mobs. I dunno if mine is bugged but 3+ circles around a flying monster, att 70 and the attribute that gives +50% dmg at 5 still I’m hitting for 200k when I used to hit 2m+.
Ive changed a few times these days and tested hunter 3, growling is great but pet is so bugged…sapper 3, also great but it’s sad that I’m picking a classe only for broom trap, and QS3. Even though running shot only lasts for a few seconds on our patch, they gonna change it latter. Stacks with bazooka mode. Deploy pavise is great too.
In my point of view, bazooka is so strong that you have to pick something that helps that set up time and combo with it. Even wugushi.