Tree of Savior Forum

Running Shot - Will now apply the corresponding effects when used in conjunction with Double Gun Stance?

And then no effects are described or listed.

Does anyone know exactly what this did? I’m having a hard time figuring out what this changed, as I’ve been away from the game for a few weeks, and this is complicated by interactions with the universal 10% missile nerf. Is this a buff? A nerf? What was Running Shot not applying when DGS was being used?

I think the additional damage from running shot didnt stack with double gun stance and now it should work is how I understood it. You can check previous forums posts if there are rants about double gun stance not working with running shot to verify my words.

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The 250%+ didn’t work with DGS? I definitely don’t feel like my damage has gone up, but I’ve been away long enough to be totally unsure about my experiences.

Can any other experienced BM’s relate?

From what Ive read, DGS have always been working with running shot. I dont play the class so there might have been some problems when they changed the duration for running shot or maybe there was a bug in KTOS whos patch got copy pasted here.

Running shot increases your AA speed, damage and makes it so that they deal 2 consecutive hits. Maybe, just maybe, they made it so that when you attack in DGS with RS, your auto attacks hit twice now (but for the same total damage). What does this do? more hit counts. Im not really sure though, go ask in reddit or Discord or just wait 24 hours for others to reply cause Im just hypothesizing from available information.

I honestly don’t feel like my damage changed positively whatsoever after the patch…