How running shot calculates crit damage ?
Example:
- (Dmg x 3 x 1.5 + crit atk) + ele atk x 3
Or - [(Dmg x 1.5 + crit atk) x 3 ] + ele atk x 3
How running shot calculates crit damage ?
Example:
Should be something like this. Could be wrong though, haven’t tested it too much.
(Phys Atk x 1.5 + Weap Ele Atk) x 3 + Add. Ele Atk (Armor+Buffs etc.) + Critical Attack