Tree of Savior Forum

Running Shot Bug

Unless it fails the recast over the next 300 seconds :distinguished:

hey imc why dont you fix the stupid bug than doing shitty events during maintenance

Not having “X bug is fixed” in the patchnotes doesn’t mean it won’t be fixed . most of the time they don’t even tell us .

Or they don’t know what happened and it got fixed by itself…

Similar to how they do not even put this in “known issues”, even after several people acknowledging the bug. It’s like they are in denial that we have this bug.

Known issues is only for high priority bug (real life money // stunck // can’t continue playing without doing that )

I don’t think it will be resolved tomorrow to be honest with you , but i’m pretty sure there are working on it ,

And i know what you want to tell me , yes running shot and trot not working is a HUGE deal , but honestly it’s still not “high priority” , not going to lose anything , you can still somewhat play (grind , dungeon ect nothing is hard in TOS so even without running shot on a AA build you can still do many thing)

and that itself is a problem.

These things should be listed, not hidden under the rug.

With cases like this, we do not even know if IMC did anything to fix or again, it got fixed by itself because an event was removed (I know totally unrelated, but then again this bug happened like 3 patches ago when we had new events?)

Or maybe several ninja changes triggered this. We need to know, this IS important enough.

You don’t need to be rude like this.
Especially when the forum staff can only remind the devs of the bug, they cannot fix it themselves -.-

Never seen anyone mention it, but the same bug happens with Immolation to me. The strange part is that it never happens to the other skills, like Fanatic Illusion and Fanaticism never gets canceled.

It feels like it happens more often with more things on the screen, as mentioned above. For example, trying Running Shot in uphill, it felt like it happened more often at the last stages.

Past four patches it has been literally only one single bug fix listed every Monday. By this rate we might have a solid game in a few years.

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Still experiencing this issue, and:

this seems to be correct from my observation.

Hello IMC, known issues please. thanks

@STAFF_Letitia If you need a clip/video of it, I have it posted a few posts above, this doesn’t only happen in dungeons, it can happen anywhere. As said, usually when the server has been up for a long time.

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Recently has the same issue with Steady Aim. What i noticed is when frequent FPS drop are happening (due to memory leak?) and even skills effect are gone then it would happen more frequently.

Just a note: Bug is still active.

I got it rarely, but sometimes it still appears. Double Gun Stance is acting up too… :thinking:

Since I don’t see it on bug fixes part,
@Staff_Letitia If you really need more videos just inform us, I even see random QS vids failing on their RS

2 QS failing RS lul

IMO try to check and confirm if the bug exists after tomorrow’s maintenance.

There’s a chance this bug surfaced on korean servers and that we get a ninja-fix.

Who knows. It’s just tomorrow now, only one day.

The problem with this bug is…

never happened until a month ago, so I’m not really sure what triggered it either.

hopefully this isn’t an issue anymore now that we’re getting a 5 minute duration.

that saalus screenshot I have above…

Not a single time Running Shot was successfully used.

yeah but they are changing it to a normal 5 min buff from 23 seconds., so you don’t have to cast it twice per minute anymore. I have qs3 too, and as everyone i’ve experienced the bug. But I’m just hoping it will no longer be a concern now that the buff is being overhauled.

Yep, that’s also the point though, have enough bad RNG and it will still fail continuously. (eventually, going over 5 mins of failing to use it)

At least, this only gets worse a few days before maint.

Gotta worry about other buffs still though, like DWA and Steady Aim.