Tree of Savior Forum

Rouge's Capture

Is rouges Capture usefull? Can I capture circles like clerics safety zone?

It depends on what you mean useful, but yes it can capture for example safetyzone. Perhaps there is/are a list about the skills what can you capture but not sure.

I mean, is it usefull in pvp and pve beyond level 1? Also, Can you use it on frost cloud/hail etc. because Flare Shot can be captured

there’s an entire build based around capturing scout3’s flare shot every time you use it along with any deployable damage skills your party may have for significant burst. just look up dream’s scout 3 build.

Yes its a good skill (pve,pvp) i think its pointless to level up the skill above lv1 but might be better to hear someone who got it lets say lv5. I cant list all the skills here what its working whit but some examples: archer skills like stake stockads, broom trap, flare shot, wugushi poison skill cant remember the skillname (but its not sure), QS skills i do not know, wizard skills like hail , frost cloud , flame ground , perhaps meteor too if you catch up in time idk , warlock skills again cant remember the name, swordsmans zero synergy¿ , cleric skills basicly ground skills. Its easier to list that what CAN NOT capture: claymore , punji stake , spike shooter (not sure) , diev statues , air skills : fire ball , fade , sleep and probably a lot more thats all now.

lvl 1 is bugged atm to not have a limit on the number of captured deployables, while 2 and up are limited to the lvl #. one can assume that this is a bug and will be fixed, and if so lvl 5 is what you want with a party or other ppl dropping enough deployables to desire not taking theirs instead of doubling your flare shot.

I’ve maxed it to lvl 5, and it’s really good. In a boss fight if there’s a ground skill that’s been misplaced, no problem you can capture the skill, multilayered skills (i.e frostcloud, zaibas, flame ground, pole of agony) and the boss suddenly went towards a different direction? You can capture those 4 skills and re position them yourself. Are you in a dungeon run and your healer spams heal? Capture it, it may help you in crucial situations. There’s a mob with heal? Capture it. Pvp with a Cryo? Capture the icewall, to make the long story short yes it’s worth it. I wouldn’t keep it at lvl 1, max level all the way.

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Thx the reply guys, yes lv1 capture probably bugged cuz its works like lv5 capture thats why i said you can keep it lv1 yet at least save some SP , its good for team play (grind or boss , for pvp a good class ) but for solo plays its better to get some classes that have some synergy like sapper or wugu or ranger i hope we could help you good luck

leveling it to lv5 does nothing.

Keep it at lv1, and your team can drop every captureable AoE and move in one spot, and you can capture everything in that area with the 1pt in it

lvl 1 capture unlimited number is assumed to be unintended, thus a bug. as lvls 2-5 are known to have a limit = the skill # for the amount of capturable aoes. if this ever gets fixed, 5 is what you want for rogue c1 for party play.

Thanks for the replies people!