I would like to know if you can capture for exemple flare shoot when it has been already 20 seconds in the floor (it last 25 seconds)
And then when release it, it will have full skill duration?
I would like to know if you can capture for exemple flare shoot when it has been already 20 seconds in the floor (it last 25 seconds)
And then when release it, it will have full skill duration?
sure you can, even on it’s last sec of duration. Just make sure that capture have it’s own animation delay so you may miss if you are not careful enough
Another question, if you use capture for pole of agony, it will do the same damage than the caster pole of agony? or it will be modified by your magic attack, amplifer, etc?
yes it’s the caster power and not affect by rogue stat.
maybe it’s bug but raise from psycho even can lift boss when raise itself can’t
Capture actually extends the duration of skills by roughly 80~90%. A Lv15 Flare Shot will be extended to 48s duration upon release.
False. Any Captured spells will always use your stats.
Are you sure it extends every skill? I know than it does extend flare shoot, but I think I had seen a rouge using it on broom trap and it had the same duration.
Could you upload a video about the damage of capture spell?
Thanks (
I tested it with a friend with Falconer. Circling got extended to 18s. Already messaged my Sapper C2 + Rogue friend and asked if he can test if Boom Trap is also extended.
For the damage of captured spells, I’m pretty sure my Frost Cloud only did around 1k per tick. The original owner was doing like 2k+ per tick.
I think I already did alot of spoonfeeding, so you can test the damage of captured spells yourself.
Thanks, that help me a lot, sadly I havent a rogue yet, Im just lvl 105 atm, thanks for the info (:
maybe it’s because that pole of agony is too strong, i always seen it clear all mobs in few sec
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I doubt it. You should re-test it.
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I don’t need to. I always end up parties with Ele C3 and have always seen my Frost Cloud doing alot lesser. I always do boss rush daily with my Pyromancer friend too and it’s always our pattern to have his skills captured at the start so I can use it on the boss later, I’ve seen the damage numerous times and I never saw it did the same damage as his.
you use your magic stats as damage calculation goes. If you see similar damage the ele3 or whatever mage is prolly running full or high con.
And Lv0 Attributes.
What if 2nd rogue in team capture the skills released by other rogue? Will the duration extend even more?
yes, as long it’s magic circle you can capture it again and again
In a private bug report, IMC has confirmed that captured traps increased duration is a lag problem and isn’t intended.