Tree of Savior Forum

Rogue C1 Theorycrafting! Can you live without a rank of Scout?

So currently I was trying to plan out a fun archer build that makes the most out of Rogue 1. And I came up with this:

As you see, I neglected both Archer 2 and Scout 1 which are very popular with Rogue. GASP. (I also didn’t know what to do with the 6 extra points in Sapper since historically I’ve had bad luck with Punji which a lot of people recommend, Claymore doesn’t scale the best after level 1, and Det is mostly utility :3).

My idea was that Ranger 1 and Sapper 2 both make excellent use of 3 out of the 4 Rogue 1 skill.

You have Steady Aim which is always useful. Barrage which combos with Feint and Sneak Hit (Feint provides a hidden mechanic that doubles the damage of Barrage and then Sneak Hit will jack up the crit rate for a lot of damage). Crit shot which can also be further boosted by Sneak Hit for a higher crit rate. Broom Trap which can be casted twice using Capture for higher burst damage or a use while Broom Trap is under CD.

Do you think that this burst dps is worth missing out on the 25% crit buff and additional hits on multishot?

Personally, as a Rogue with Sneak Hit, I believe that higher strength builds are ideal and so an early 25% crit buff wouldn’t be as useful with low dex. Additionally, I was just planning on using a 4:2:1 (Str:Dex:Con) build which provides enough dex to be tied with a pure dex build crit-wise when *abusing sneak hit. As for the extra hits of multishot? Well, a souped up Barrage under Feint might have less power than higher levels of multishot, but it still seems like a better AoE choice with one more overheat and a much larger range. I dunno though. I don’t mind input or criticism.

I ALSO DIDN’T GET SCOUT FOR CLOAKING. OH MY! To be honest. I find Scout very underwhelming though the synergy between Cloaking and Backstab or Burrow is undeniable. And with my build, it really seems to discourage further ranks of Rogue. I also wouldn’t mind hearing input on is Scout actually not as underwhelming as I think or perhaps potential future ranks further on this build.

*abusing sneak hit: I am partnered to a future C2 Pelt Cata and can abuse the fact that they will be paying attention to him :3 It’s also possible to just position myself to the back if I can. Meh.

I would definitely appreciate feedback on this build. Does it seem legit or too underwhelming to you. And can I get by without those classic staples in Scout 1 and Archer 2. Thanks for any feedback :3 I personally worry that this build might be weak, but I don’t know. There a lot of power builds out there that are kind of tempting.

PVP you cant drop scout. PVE you dont need it.

I saw someone running one build that looks as yours:

I’m only interested in PVE. PVP is too much of a mess atm unless you can get cool prizes from it :3

https://www.youtube.com/watch?v=j0PXkD05XYE than go with this.

Archer - Ranger X2 - Scout - Rogue X2

I would drop sapper in favor of more ranger, barrage will hit harder steady aim will be much better, you still keep some aoe.

Scout doesnt add any dmg in pve unless you go scout3 and archer 2 for the swift step attribute is also not worth it if youre going rogue.

Your end game damage will be dependent on the last ranks you choose

You should mention that that build is specific, in that it requires karacha set for 3x backstab dmg, and focused solely on single target dps. And the fact that it’s pretty worthless outside of that.

barrage lvl 10 + feint should be good at aoe pve dmg. Not “worthless outside of that.”

As much as I like barrage, barrage alone won’t help you kill 50k-100k elite mobs, which you’ll encounter, and farm a lot 200+.

huh… ok.

Im lvl 141, 182 STR (total).

Was figthing the boss on the lvl 132 dungeon. Sneak hit > steady aim> behind the boss> feint > barrage x3.

All critical hits. around 4200, like 4400 ~ 3900 each hit. Thats more than 120k right? (42k x 3) My cross bow is just +3, using arde dagger. by level 200 I should have more stats and better items. And the atribute on Barrage is lvl 35 only.

:grin:

Why would you even pick sapper with rogue.

Sapper has nothing in synergy with what rogue gives you.

Rogue capture works with quite a few Sapper traps though, Including Broom Trap… but not Claymore.

Interesting…

So your saying, you can pick up broom trap, just before its duration ends, and then cast it again? ingnoring its CD?

If that works, its actually brilliant.

It does, you can have two brooms at once that way. Or reuse a broom for later just before it’s duration ends.

I don’t pick rogue, so I wouldn’t know. What I would say is, you should try it too and not just theorycraft. Because all the grind past 200 is basically you, fighting against a group of 90k-100k hp mobs. Without AoE, you’ll be reliant on your pt carrying you, provided they even want to pt with you in the first place.

This is exactly why I wanted to do Ranger > Sapper > Sapper > Rogue. So that I’ll get access to barrage lv 5 + feint which scales about equally with barrage lv 15 with no feint. AND I’ll get access to double broom trap and broom trap is amazing. Plus there are a few other niche tricks with sapper like the Punji + Stockades one. This build gets the most out of the first circle of Rogue. Just the first circle tho.

I understand that. But man, This topic is not about my build. Its his build. My build is not just theorycraft. I will be happy when I see a high HP mob that gives me high xp, cuz so far as lvl 150, I couldnt see a non boss mob that took more than 1 sec to die if barrage is not on cd.

@rebirthofleo about the barrage scaling:

Looks like that Bounce Shot and Time Bomb Arrow are the best scaling skills from ranger.

Barrage: 133.25+(Skill Level - 1)*29.3 , but then, its the ranger skill that have the potential to hit more times. (10x 3 times before CD or 5 x 3 tree times before CD).

Spiral Arrow looks strange… looks like it scales bad but in game its a good skill. Its a “fake” mult hit skill: when one hit critical, all hits do, when the first is not critical, all other hits are not too, so looks like its a single hit skill with a cool animation of 5 or 6 hits.