Tree of Savior Forum

Rodelero Slithering effect (100% increased strike skill damage) not working on bosses

I just want to start a little discussion about Rodelero here and how even though I knew it might be shitty I had already gone peltasta 3 and it seemed like both High Kick and Slithering could actually have a really good stacking effect for some respectable tank damage.

But after finally getting Slithering last night, I go to use it on a Boss and notice I am not doing double damage. And then notice the debuff is not landing on bosses. I do not understand, and I really want to discuss this.

What is the point of Slithering if the debuff doesn’t land on the one monster type it would be useful for? Is this a bug? Is this intended? Is this supposed to be a PvP skill? Is Rodelero supposed to be a PvP character?

And honestly I feel like I just dumped 130 hours that was turned on me by bad design. I did a lot of research for this character and I knew Rodelero wasn’t great going into it. But I was still excited for the interaction of Slithering and High Kick, and now I don’t even know if I ever want to play this character again. Especially if this was intended which just blows my mind considering how bad Rodelero is in the first place.

I am even more concerned because in the korean patch notes I saw nothing about Slithering being able to land on bosses. Maybe they think it’s too OP because everyone in the party gets the buff against the monster? But please god if that’s the case make slithering a self buff or something. Look I’m a tank I don’t expect to win world bosses but I was looking forward to figuring out how to add a respectable amount of damage while doing the job and this debuff not working destroys so much about my plan.

Well, Slithering has another very useful trait to it. It evades all magic damage. What might actually be happening is that it gets resisted more often by the bosses. I even have normal mobs resist my slithering some times.

Have you had it land on a boss yet? I’ve tried like a half dozen times (quit for the night after being demoralized). I saw one other person in a thread mentioning it won’t stick on bosses. But that’s a pretty small sample size admittedly.

Haven’t really looked recently. I’ll go find a boss to try and stick it on.

I’m a Pelt3 and will be Rodelero soon, but if slithering attribute doesn’t work then I’m going to cry. I made my mind up on Rodelero and was focusing on the very few tools they had, to include slithering. I really hope this is fixed. I hate how tooltips don’t specify if somethinge works on a boss or not.

Rodelero C3 here.
Both Slithering and High Kick works together for a nice 10k critical targe smash. I have been using those skill for a week now. Just make sure to get the attribute up to level 5.
Cheers :smiley:

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Works on bosses?

/20cataphracts

Works on bosses, yes.
Try to hold the channeling a bit before release. Lagging can somehow make the slashing part disappears for some reason.

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You’ve made my world 20 times better, thank you for making this thread null and void. lol

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Just to solidify what @nou_alle told us.

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whoa a Fencer-Rodelero? That’s exactly the route I’m going.
Could you please tell me if Fencer C2 is necessary? Or should I better go Rodelero C3 and just get Fencer C1?

My current circle:
Swordman >> Pelt >> Pelt >> Rodelero >> Rodelero

I’d say it comes down to whether or not you like Rodelero more. Fencer has more DPS and Rodelero C3 only gives damage abilities. Though Slithering and High Kick might have a nice combo if you use Targe Smash or Attaque Collique afterwards.

Rodelero is really underpowered at the moment so I am not sure how well C3 will handle so I’d suggest going into Fencer C2. My kill speed rose when I turned into a Fencer. You should get a better idea once you hit Fencer and see how it feels.

Rodelero getting good buffs on KTOS and it’s more a pvp class than pve, so don’t really expect much from it in pve.

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The buffs for Rodelero are much needed and will help them go through pve faster with higher skill dmg and lower cooldowns. They are bad in pve until they get these buffs compared to other swordsmen.

Rodelero is more of a pvp class and you get all the pvp utility from c1 and c2, c3 is just a multihit and a dmg buff. Both c3 skills are more pve, specifically for bossing. You can go rod2 and have all the pvp tools you need, so I would recommend going fenc2.

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Thank you! I plan to grab the Fencer at rank 7 anyway but I just want to know if Fencer really need to go C2 to shine or they’re good to go since C1?

I’m planning to go Rod3 and Fen1 since they’re buffing Rodelero like mad in KToS and Shooting Star is gonna be changed to Strike and those Slithering > High Kick > Shooting Star is now gonna do some crazy damage.

I don’t really care much on how Rod is bad in pve and I’m not even interested in pvp. I just love the shield fighter concept and would go for it knowing it’s an underdog route :slight_smile:

But if anyone would suggest Fencer needs to go C2 or otherwise it’s not decent then I will go Rod2 >> Fen2 and may be come back to Rod C3 once the Rank 8 comes in the future…

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Im with you, I’m going Rod3 because I like playing with sword and shield. I know I could do the same with Fencer technically but I already made my mind up for Rod3, especially after the buffs.

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Fencer C1 will still be a great source of pierce damage in a path that lacks pierce. Falconnade will block a decent amount of stuff depending on your ping while Lunge is amazing even with just 5 points. Lunge and Attaque Coquille will give nice debuffs for you to play with as well.

Personally I am going Fencer C2 so I can use better pierce damage which many things are weak to as well as Peltasta C2 + Rodelero C2 already giving a large selection of strike skills.

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Thank you. Should I invest more than 1 skill point on Falconnade then?
I’m planning to get
Lv5 Lunge
Lv4 Sept Etoiles
Lv5 Attaque Coquille
Lv1 Falconnade

Would this be typical? Or should I subtract a point from anything to get a Lv5 Sept Etoiles? Haven’t tried the skill so I don’t know if it’s worth maxing but seems like most Fencer treat this skill as their main source of damage, while as a Rodelero main I focus more on Strike type attack since I’d get bonus from Slithering and High Kick.

You can also do this with Barbarian, and they also received buffs and, in general, has way better mobbing than Rodelero.

Well to be in line with the OP, we’re mainly talking about Rods here and tanking classes in general. It goes without saying that Barbs better than Rods in mobbing and pretty everything else. We all understand that if we wanted an optimal swordsman build, we likely wouldn’t go rodelero.