lol Pyro 3 + Sage is enough.
Together they create new skill.
Flamethrower Golden Bell Shield!
Sage is cleary unbalanced right now. Most of every single path of Wizard will take one rank in Sage some time (Rank 8 or 9). Think about it, support will take it for portal, blink and Imune of Everything buff. AOE Dps (Ele), will take Sage to improve their AOE DPS, and Imune balanced buff. Summoner path will have to take Sage to dupplicate summon, and Imune Balanced Buff. FeatherFoot will get Sage to become a god imune thing. Even CC oriented builds will take Sage in progression, for the way of the rank were design (there is no better option to Cryo/Kino even if this Balanced Buff would be banish from GvG/PvP). So yeah, Sage is the new Meta for Wizards. Deal with it.
PS: I think Wizard is get behind in this Att. Dealing not as much damage and being more support oriented. Even more as JP/HK/Reversi and Pole will become scrolls. Clerics are doing more stuff and possible more magic damage. Allthough i think the harderst damage in this Att will be obviously physical (Yep, time to shine i guess). Just my thoughts
tree of wizard incoming
this game no longer tree of magic, wizard master race
Wont stop the swordie! GG IMC! (actually no, I wont be able to just pistol shot those WLs in the face any more =\ )
Are you goys stoobid?
Featherfoot can avoid magical damage but it takes a lot more damage from missiles.
Missile hole is from Sage, that’s the OP skill. It has a small AoE, though, and i think it’ll prevent sage from doing anything else.
Sage in PVP
Dirty Pole is doing Ice Wall like shards, so Necro just got some sinergy with Kino aswell
rip
its such a satisfying video
KR went down bruh for small bug fixing. Now it has a hit count.
It’s still pretty damn strong though, it’s a SZS while being able to move.
so… will it block melee physical attack too after the fix? or just magic and missile attack?
Still the same, but with a hit count
what is the hit count?
Best Class ever made, thanks you IMC !
ikr swordsmen are too powerful, rip balance
IMC, please nerf swordsmen, they are too overpowered…
Tree of Swordsmen am i rite…
NERF SWORDSMEN 2K16
16 at max
4 + (skillLV - 1) * 3
with only 31s cooldown and 100s duration
/gg rip
Even with PD c2 skill Disenchant, its not 100% guaranteed you’ll remove all those buffs from other players…RIP TOS swordsman, tree of mages