General info.
Server: Steam (CBT2)
Level: 119
Status Build: SPR 80% / INT 20%
Armor: P/late
Class:
- Wizard ★★★ (Circle 3)
- Thaumaturge ★☆☆ (Circle 1)
Analysis (from my vision):
Attack: ★★☆☆☆ [2/5]
Defense: ★★★★☆ [4/5]
Control: ★★★★★ [5/5]
Difficulty: ★★★★★ [5/5]
It’s quite very difficult and boring at first because there are just a few attack skills for grinding and they are not that powerful to kill an elite monster. Party is necessary in every situation until you can reach Wizard Circle 3 which you can get the skill “Magic Missile”. It is fine (deal damage 600-800 per hit, total 3 hit per 1 time) but not so functional. If you use this skill to the awaken mobs, it will shoot straight out randomly for 3 hit (not as AoE). And if your position is too far or too close to the mobs, the Magic Missile will not be able to detect for a target. To make it’s more effective, you need to combo with the skill “Sleep”. The Magic Missile will bounce from the sleeping mobs to the mobs nearby. This also can use the skill Energy Bolt makes a little bit more combos by its attribute (additional damage of Energy Bolt on sleeping mobs) this is a good way to control the situation though.
The skill “Reflect Shield” in Lv.15 is also very nice.
-Damage Reflection: (75 + SPR)
-Duration: 95 seconds
-Reflects 9 times
While I am in the Reflect Shield, I get damage just only 1 (by my 80%SPR stats) and it reflects the damage quite nice. The high SPR raises a magic defense and also makes Reflect Shield stronger in the mean time. It means that you are tough enough to stand and deal damage among mobs.
The Thaumaturge skills can resolve the weakness of Wizard class quite well. The skill “Swell Left Arm” raises both melee and magic attack directly (normally they can be raised up by INT and STR) which is very good because I have just a little INT. The “Shrink Body” is also interesting. It reduces enemies’ attack. Its attribute is to make the enemies affected by “Shrink Body” will take 20% more magical attack damage per attribute level which you can deals 60% (at attribute level 3) of your magic atk once when you use the Shink Body. The “Swell Body” is good in finding an item and party grinding. It gives you more EXP and double drop an item (doesn’t raise the drop rate, just the amount of the dropped item).
I plan to go for Thaumaturge Circle 2 in rank 5 to get the skill “Swell Right Arm”
equipping shield: raise Physical/Magic Defense
equipping dagger: raise Physical/Magic Attack
equipping other secondary weapons: raise accuracy and evasion (by attribute level)
Duration: 30 seconds
And it also has an attribute to raise up both magic and melee attack by 3 per level which you can up it to 50 level for each arm.
Summary:
Strength
- Good supporter (party member can get the Reflect Shield and Thaumatuge skill effects)
- Control mobs and situations very well
- Die hard
- Suite for whom wants to be an utility role
Weakness
- Not so many attack skills
- It is difficult to make combo
- Level 01~50 is such a damn tough life
- It is not a right choice to be the DPS/AoE wizard
My Comment:
I’d say that I’m a person that always choose to be a wizard in every RPG game. It’s very interesting that there are so many ways to build a wizard up in TOS. I use to play Cyro-Phyco and Pyro-Linker before. That is the nice combo, no wonder why so many people like to play in this build.
But if you are looking for an alternative wizard, i think this is a good one that you have to try once. I never thought i’d build a wizard with a high SPR like this, but it’s good anyway.
By the way, in rank 6, I will choose Necromancer to get more attack skills
PS.
I decided to try Full Wizard class because I wonder how the skill “Magic Missile” works and I go for Thaumaturge because of its costume is so gorgeous LOL