Tree of Savior Forum

Reset class its impossible?

Dear IMC, please tell me, after the OBT, we will reset the classes? I’m sorry if this question has been asked.

Class reset is unlikely to happen… Sorry to be the bearer of bad news :frowning:

nope there are no class reset item or anything that can reset a class that has been chosen.

it is permanent and cant be changed

( •__•)>⌐■-■

(⌐■___■) DEAL WITH IT

7 Likes

Well. sad news again. I have no water in my eyes for my tears.

This isnt the OBT dude, this is exclusive access to the full release, this is how the game will go F2P to the masses everything is already set in stone.

Actually, this is the “OBT” with Early Access

I’ll just assume class reset might happen in rare cases such as a class getting a revamp/rework.

no… it isn’t.

this is not a Steam “Early Access” game. the terminology used was confusing (because, silly them, they assumed we were literate.)
this is more accurately “Exclusive Access”. there is NO NA OBT. it was scrapped.

even more accurately… players who did not buy in early have got delayed access. (but that’s not a PR friendly way of saying it.)

no, even this is unlikely. once you’ve chosen a class, it’s pretty much set in stone. to change your class would require manually editing the character itself, and there’s just no way they’re going to take the time to do that.

if you don’t like the class you’ve chosen, QUIT NOW AND REROLL!
but that said… option B is always “live with it and make it work”. since the game is designed for PvE, just consider what you have, and adjust your planned build to work around it. pretty much everything can work in the long run.

I am so glad there are no class/circle resets. I am tired of games in which your character development is homogenized, without consequence, and therefore meaningless.

amen to that.

but at the same time… you can still just play whatever you want. there’s nothing saying you can’t make an experimental build just to see how it turns out… it’s only a matter of how much time you want to invest in it.

either way, since the game is designed around PvE, it’s not like it’s critical to have the “perfect” build anyway. small “errors” simply become character quirks to work with.

just reroll.
your fault for not researching.

We shall let the tears flow in general, until IMC fixes it!

I’d highly disagree with that.

I’ve played Dragon Nest since closed beta and about 2 years after release they decided to add a cash-shop item to change your class (got to switch my Saint into an Inquisitor).

If IMC decides they want to implement that kinda of item for monetization then they will do so.

It’s an MMO that will get patched often. Nothing is really “set in stone”.

I agree that people should be allowed to ruin their character through poor decisions. That’s one of the redeeming an unique features of the game.

I ruined my characters multiple times during CBT, it’s how I learnt where I wanted to go with things.

There are numerous sources available for testing a character design. If you’re too lazy to use them that’s your prerogative. Having solid and meaningful decisions at certain waypoints in the game is what gives it lasting appeal. Also, once you know what you’re doing, it doesn’t take that long to re-level a character.

I got a cleric to 70 in 20 hours. Decided I didn’t like it, and changed to archer. Got archer to 50 in less than 10 hours. (Build and playstyle also play into it obviously, but the point stands.)

I disagree. Without class reset, a lot of options are basically unexplored. People can’t test with builds without making a new character, as a result, people stick with popular and mainstream builds which makes it rather boring.

IMO, there should be a class reset somehow in the game, be it through cash-shop/events or a chain of long quests. Personally, I prefer the latter, although I doubt it’ll get implemented.

2 Likes

That’s how ToS works
Wrong stats build? get a reset.
Wrong skill build? get a reset.
Wrong class chosen? gl hf remake.

Plan your classes route well. That’s the beauty of ToS’s class system.
You don’t like how the system works, well wrong game for you.

@IMC please please don’t ever release some cash item that allows you to change class. It defeats the purpose of a grinding rpg.

Bit like choosing your life long wife from 2-3 different potential characters by a 1 line sentence someone made after interviewing of each candidate for 1minute.

Your given very little information to make a informed decision, the details about the skills are basically this does unknown amount of damage and scales with unknown things.

yea, but Dragon Nest has a single-class system. to get to whichever class you currently are, you’ve guaranteed followed a specific path. if you’re an artillery, you had to be a bow master before that, and an archer to start out.

ToS isn’t that simple, before picking the class you are now, you might have been any class available to you prior to that. there’s no fixed tree to follow. of course, it’s possible they might just delete -all- your class selections, and make you start over… all the exp stored up, but you have to go through all the job change quests again.

…either way though… is it really worth it to wait an indefinite amount of time, possibly years, for an item that may or may not ever be introduced?
all to save a character that is a week old, tops?

at the current stage, only the $50 founders have access to a single stat reset potion. they have said that this will not be available in the cash shop. (who knows if they add it later, but…)
so if you mess up your stats, yea, you’re kinda screwed there too :stuck_out_tongue:

i’ve played a game that has that quest.
but ToS has wikis all over the place. the skills are pretty well known for all classes. more detail will come eventually, but there’s plenty now to make informed decisions.