Here I want to explain how Removing limitations from Market can save the game.
I was once one of the players who bought the Card Lv 400 package, which is a little more expensive, so paying the monthly fee is not such a big problem, but the price of the Token has reached a limit where it is clear that only players with real life resources can enjoy the game, and this makes the game look more and more singleplayer. So the game loses more and more players because of the “FINANCIALLY FROzEN IN GAME” effect that occur. I will explain what is this effect:
The token in the game is the key to almost all access in the game when comes to restrictions.
But to summarize the problem, we need to look at Token prices in game and how the inflation managed to get people away.
Before the value of a token was 20M
It is now at 40M (On average 36M minimum price).
BEFORE: With the cheapest price of the Token, players with money and little time could sell to players with much time and little money, THAT could gradually build the ressources necessary in game, before the effect of Token end up. But now it’s no use to have more time, because only a parcel of players could make 35M only with the content of the game, before the period of the token is over.
The problem is that the value of a Token in real life is more expensive. We understand that the company had to increase the price to replace the lack of players and high dollar, but how does this affect the game?
Token effect ends, players can not make money in game due to market restrictions, and then they get FINANCIALLY FROZEN IN GAME, having on two options, play with whatever they already have, or buy TP directly, not a option for everybody these days.
How to remove limitations from Market can save the game?
AGAIN: When the price of the token was cheaper, players with little money in real life could buy a token buy selling itens and build the necessary resource (around 20M) before the effect of the last Token ends up. But now in case you can’t buy the next token before its effect end up, the time to collect the money again gets huge, considering you won’t be able to sell at the Market after the token effect is over (dont argue, is no use sell in the market without token). This will stop the player, who won’t be able to collect more money in game. There is no way to make money on the market being free account. I’m not even citing the TAX of the market.
By removing the limitations, players would no longer be in this state of “financially frozen in game” , by selling all the itens they could in the market, they could collect gradually the money necessary in game to buy a Token, because they know they will get it someone.
Being not able to sell itens in the market is the problem.
For now: They guy who brought token see its a Pay to Play, but just some people Pay to Play, so its becoming a singleplayer game more and more.
And the guy that want to buy, know that is gradually griding forever the money in game is useless, because there is no comparison.
Work hard to buy from another player.
if your token period end up, its over baby, no game for you. NO HOPE. you will have to wait a long time to make money without Token.
No restrictions from the Market:
Work hard until you get token, in a fair way. to buy from another player. You know no matter the odds, you can get one, and who bought the Token will be happy also.
GIVE YOUR OPINION TOO!
BUT BE REAL.