Tree of Savior Forum

RE:Build: New Alche-Build

Hi, I’m with Warlock>Bokor>Alchemist and I think I will stay with it. I wanted to add something for healing my zombies so Alchemist came to my mind. And Bokor, Warlock is a great and fun synergy.

I wanted to ask about Combustion, is this now a good skill or like the old one with a tiny hitbox ?

It is an AOE with 5 max targets about the size of Sand Storm centred around you. It is an okay filler skill.

I don’t think I can see it. Must I uninstall all my addons then?

testing cryo-kino-alch, cc/dmg/healer combo.

Not sure which of the addon/s cause it, but you can try to uninstall it first and just re-install them later maybe?

Are there any new changes to Homunculus? I noticed a lot of shouts looking for gold and the stone

@Spaceneko

From what I can tell, no there is not.
As for the shouts, it’s probably because Magnum Opus in our version have max lvl 5 and you need lvl 6 to make Homu.

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Ok I’ve tried and it worked, there is a flask icon now. Thanks so much for your help.

Also, is there any item in particular I should use to activate combustion?

i actually don’t know if there’s optimal items that should be put on combustion :sweat_smile:
i just chose some trash items

Thank you, kind sir!
Gave your build a try and after some tweaks decided to keep it. Now I don’t have to buy other ppl sp potions on market. Boy their price keep increasing since this new SP consumption mechanic.

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seems good for sup, but combustion and alchemist missile have a great dmg? Do you guys,have any gifs or videos?

Combustion is good, but what kills it is the CD, it use is way too slow…

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So since the new Alchemist’s Tincturing max level is only 10… no more level 15 potions?
or there is a way?
the market is still full of lvl 15 potions so i wanna know if u can upgrade the potions more

  • if we have divine migth buff we can reach lvl 11
  • if we have a skill gem ( i dont know if exist or not) we can reach lvl 12

is 15…

it seems the game now caps your skills depending on your level which is bullshit if you ask me…

Happened to me with Templar and who knows what other skill points I have wasted by this :angry:

oh wow, such a silly mistake… :sweat_smile:
since i get alchemist as my third job i dont realize im just in the old 2° circle now jaja…
well i feel better now , only need to level up a little more
thanks!!
:satisfaction:

Is alche chrono enough to replace a cleric for challenge mode ? if not would it be with cryo as third class ?

it seems the game now caps your skills depending on your level

I was wondering about this aswell, do you know what levels the caps are on?

When it comes to alchemist, we now have to choose if we want all shop/crafting skills, or combat skills instead. Alchemistic Missile and Combustion really aren’t awful. they aren’t great but they’re not awful either if they’re maxed, with good high skill factors.

For this reason, I made two alchemists. An Alche/Chrono/Featherfoot for pure crafting/support play, and an Alche/Sage/Onmyoji to be a more active character.

sadly no…

at least before we had the circle to know when next start so I would guess the caps are on the same levels you usually ended 1 circle and got the next…

Pretty sure it’s based on your job’s class level.

Just like how it was before Rebuild where selecting 2nd and 3rd advancement of the same job would allows you to max your 1st advancement skills to lv 10 and 15. It is still the same in Rebuild.

Example in alchemist case you would be able to max Tincturing to lv 15 once your alchemist’s job level is 31 or higher.