Tree of Savior Forum

Rate My Build Thread with Skill/Build Simulator

Not anymore… They increased stun % in latest patch…

Never played before, be gentle

Have you considered the latest changes on divine might? Most people say it isn’t that good anymore.
Fade on the other side seems to be worth one point as it works for you and your party members.
Other than that nice build.
Thought Paladin was more int related but I guess you can go Paladin with a str build as well.
Thinking about switching Diev for Priest in my build to get res and blessing. :o

Prepared Doppelsoeldner to test:

Swordsman:
1)Thrust - now has 0s cooldown, will spam :smile:
2)Bash - level 3 for Attrib. that nockdown. (ex: for PUNISH skill of doppels).
3)Gung Ho - level 3 for Attrib.
4)Concentrate - level 5, because raise number of hits.
5)Pain Barrier - all remaining points.

Peltasta:
1)Guardian - level 1 for Attrib. 18% evasion.
2)Swash Buckling - level 5 for max number of targets.
3)all remaining points on atack skills.

Hoplite:
1)Stabing(press D to hit in several seconds) and Finestra(crit + block, but - evasion) - max.
2)skills with level 1 - for test
3)all remaining points on Pierce

Doppelsoeldner:
1)Deeds of Valor - max, attack speed bust.
2)Double Pay Earn - max, difficult to calculate how many hits need to finish mob/boss.
3)skills with level 1 - for test
4)all remaining points on Cyclone

Friend asked me if I could come up with a thief/assassin type build for him since there’s no base archetype in the game. Thoughts on these?

Based rogue

Based corsair

Also, does levelling jolly roger do anything other than increase the duration? If not then it doesn’t seem like there’s any reason to take it past level one since it already outlasts the CD.

FIRST Corsair CAN NOT equip 2-hands sword!!! Barbarian, Doppelsoeldner CAN, so ALL skills that need 2H sword can not used on Corsair.

Hello, I prepared corsair too. Big problem with Jolly Roger is that they give 25% ATK if you/party kill 5 mobs in 1 sec FOR only next 4 seconds, so for boss fights is useless. http://toswiki.treeofsaviorgame.com/mechanic/party

my build:

Swordsman:
1)Pain Barrier - must be maxed, is extremly usefull on boss and pvp. No knock back, knock down or stiffness - with good evad. stat = MVP (example: NO Pain Barrier: https://youtu.be/zWMTPCyo8T8?t=2733
WITH Pain Barrier: https://youtu.be/zWMTPCyo8T8?t=19201)
2)Concentrate - max level for number of hits. Compared with Gung Ho - better to have hits that seconds on boss and PVP, because you must dodge, run, avoid attacks, etc and Concentrate have no time limit.
3)Restrain - max lelvel for 20% faint. For fast atack corsair 5 hits is less that 1s so will stun everybody.

  1. all other skills are useles at corsair. Thrust - level 1 to push away, you can push a cleric from Safety Zone and …

Barbarian:
1)Cleave, Seism(AOE=5!!!), Helm Chopper max - good dmg, big AOE.
2)Frenzy - max, corsair is all about crit and fast autoatack with 2 weapons.
3)Stomping Kick - level 1, for jump on heads :smile:

Corsair:
1)Jolly Roger, 1 level 30 sec with 16 sec cooldown… usefull only on mob packs, most in party.
2)Iron Hook - Keel Hauling PVP only.
3) Dust Devil and Doepper - to have some skills to atack with good dmg.
4) Double Weapon Assault - there OP buff of corsair, now you can hit with both armed hands.
5) Unlock Chest - PVE only build…

Wow, lots of things I didn’t know in there. Thanks!

I have no idea what happened with the changes to divine might :frowning:

Yeah, I could see where fade could come in handy.

The issue I have with Priest, is, it’s not really worth going into, unless you’re going for Circle3. Which, would mean i’d have to forgo paladin. I might look into theory building one. The only thing I really want from cleric is the safety zone, and deprotected zone.

Yes, sadly divine might is trash now. It only adds +1 level to your next (level of divine might) amount of skills.

I’d recommend priest as your second circle for aspersion alone. Especially since you’re going the paladin/monk route. So aspersion/blessing will be really good for you.

So, here’s where i’m stuck.


If I go Cleric-Priest3-Monk2 It seems Stone Skin will make up for some Blocks I miss going Cleric2. However, I won’t be able to go pally, for the Resistance and AoE HoT.

How does stone skin work? Doesn’t say on ToSBase

Blessing vs Sacrament? On paper, Sacrament seems to be the better option, but I don’t know how it plays out in game.

Edit: Should of went 15 Monstrance, 9blessing(or sacrament)


If I go Cleric-Priest2-Pally-Monk2 I miss out on 5lvls of priest skills, for the Resistence and HoT, Probably not worth. Really, it’s Priest3 or nothing it seems :confused:

So, is Pally1 worth forgoing Priest3? I’d get 23resistence to almost everything, and HP recovery +162 at the cost of a +5 level cap to the abilities, and stone skin.

I’m planning on being a Squire too but, are you sure about not investing into the Arrest skill?

General idea I wanted to try, and hoping I’ll get any ideas for improving it.
I’m mainly wanting to keep druid in my build somehow though.

Going for some swordsman/hoplite buffs with a base of cataphract to capitalize. Going to try to get a nice crit/crit damage setup going by level 100.

Sacrament is totally worth getting yeah. Not only are there more dark monsters in the game then any other kind, but some areas have then pretty much exclusively.
I’m not 100%, bit if stoneskin block works like peltasta/highlander block then it should give the chance to nullify damage.

Priest C3 I’d say most likely is more valuable than paladin C1, but not like significantly so. I image smite would be welcome by the time you get to that point. Priest c2 should still be good.

Personally, I don’t see the value on monstrance all that much, but I don’t know much about the skill.

Arrest is a pve support skill. I am building it as a merchant so i did not put points into that skill.

I think in this… Defense and resistance, support the party mainly, but like other i don’t know how exactly works some skills.
The stats are maybe STR, CON and SPR

(srry for my bad english)

Heeey guys! Can someone please rate my monk?
Cleric > Priest C.2 > Paladin > Monk C.2
I have no idea how it is. The main concept is a solo PVM (tats why im DPS) and a small party PVM and PVP ( me and more two friends). So I wanna know, this build is good for bosses too? I think its really balanced between dps and tank, very versitle! I’m waiting; :smiley: TY

Its my build! stop that. Only me can use that :grin:

Now you can help me:

I dont see why people care on doing priest 2. Cleric 2 or devi 2 is much more efficient.