Again no need to be patronizing, i was not. I’m sorry I have been misunderstood, english is not my main language. By “core” gamers i was not referring to “hardcore” gamer, in my mind i was more describing the players who makes the core group of the community ( like in “core feature” ) And it has more to do with the commitment to the game rather than the time available/spent. I think of casual gamers, like myself, as people with moslty curiosity toward the game but not (yet) a real attachment nor the intention of pushing things in depth. ( I can recognise myself in the description you make of them, and i’m still not convinced by a circle reset ) I don’t want to be a top player, i just want to play my character like i chose to make it. I would rather see the developpers working on ways to make every classes viable than a way to change between them. Maybe it’s not the point of this topic afterall but i would feel very much confident/ rewarded if the character i build was efficient in a way (because data available were relevent and accurate regarding each classes).
Anyways. The thing is, i’m sure ways can be found to make the game more enjoyable regarding classes choices and advancement without a circle reset. circle reset seems to me like a easy/poor solution to the problem it feels artificial. Maybe a way to test it in another environement than the game itself ( a training room of some sort )