Tree of Savior Forum

Rank 8 Gameplay Videos from Korea - (closing soon)

Thanks. Hmm I didn’t see any new owl attribute though. That icon with the 2 owls is for Sage’s micro dimension attribute?

Mistakes happen. :nail_care:

may I know where does the round purple ore to craft 315 weapon drops from?

any video on the new miko ?

A lot of equips may shift meta (or at least change some class viability), one example was agni necklace.
Some swordie exclusive items were added too:

Level 270 Swift Oghma guantlets, glove, special effect: bonus strike damage vs leather.
Level 270 Teblin Gauntlets, glove, special effect: bonus slash damage vs plate.


@ginoang_linx I saw plague doc incinerate use it, but it has been nerfed. It was *10 damage before, now it is much less. Most people use pyro to test the necklace. Necklace drops from dungeon 115.

@PiapPiapPiap Not available in iToS yet.

@Cel3stial Most miko videos were posted in KToS general thread, or the other miko thread at cleric section.


more Miko skill info

Clap skill
Increases duration of nearby magic circles Edit: and several objects.
-duration increase: skill level *5, in seconds
-does not affect other features of the circle (for example, does not increase safety zone block count)
-does not increase buff duration if the buff is not part of the magic circle (druid sterea trofph?)
-cannot extend magic circle if it is part of a channel (for example, krivis3 melstis & sadhu2 possession)
SP cost: 61, plus 8 per skill level
CD: 34s

Throw arrow skill [magic] - [holy]
Create circle on the ground, deals holy damage. Animation: hold a holy arrow with bells attached, and throw it.
-Max 10 targets
-Duration of 5seconds, plus (3* skill level seconds)
-3 Hits per second
-No hit limit
-Approx. 2x2 tile AoE circle
SP cost: 54, plus 7 per skill level
CD: 35s

Broom skill [area buff]
Purify/cleanse the area with a broom, then create a magic circle which increases allied skill levels (stacks with divine might).
-max 5s of brooming cleanse
-magic circle buff duration 5s, plus (skill level) seconds
-Second row buff (does not consume buffslot)
SP cost: 56, plus 8 per skill level
CD: 35s

Stick with paper skill [magic] - [holy]
Swing your stick. Allies hit by your stick will be cleansed.
Enemies hit by your stick will be cleansed.
-during the animation you will block attacks.
-remove 3 ally debuffs per cast.
-removes 3 enemy buffs per cast (when touched) -> safety zone is removed even if the hit is blocked
-will remove magic circle if it is part of the enemy buff
-2 hits.
-4 overheat.
SP cost: 55, plus 9 per skill level
CD: 8s

Dance skill [area buff] [channel]
Channeled skill. Stops when interrupted (hit, cc, etc.). Start channel dance to buff nearby allies.
-Duration: 5s, plus 5* skill level
-Buff: damage boost for melee attacks: +(skill level *10) in %
-Second row buff (does not consume buffslot)
SP cost: 3% of max SP per sec
CD: 60s

Miko dispeller
-prevent rank 2 & rank 1 debuffs
-need to learn attribute (cost 54 250 to learn, 40 minute without token)
-Only available in sit mode
-Work similar to dispeller

13 Likes

How’s 50% resistance of dark/holy property damage on dark/holy mobs going?

isn’t it way too harsh on memelock and bokor-doctor since roughly 60% of mobs are either dark or holy?

they already added high mdef mobs thats too much!

1 Like

Only dark => penalty vs Holy.
All featherfoot skills are now Dark element too.

2016 September 29
[Monsters]
- Dark property resistance has been added to holy property monsters.

There are very few holy element mobs (only 6-8).

Holy element is still strong.
Dark vs dark => no penalty.

My bad it was misunderstanding of me at the same time what a relief my bokor 3 is not going to die!
Thanks anyways, i was trying to make another class lolz.

but its a massive nerf on holy class, right?

1 Like

Not a nerf on holy class.

Example:
Holy attack vs dark mob => extra holy damage.
Holy attack vs holy mob => normal damage.
Holy attack vs random mob => normal damage.

Dark attack vs dark mob => normal damage.
Dark attack vs holy mob => lower damage. <<<< only this
Dark attack vs random mob => normal damage.

Only 6(?) holy mob in the game, so no worries.

Holy property attack is the best!

I am still trying to find the picture of the tier list (it is not the one I already posted in this thread).
Am blocked from access so :expressionless:

Is there any info if clap can extend objects like Capella or Aukuras? …statues maybe…

Btw I still think Clap seems rly nice with that Arrow and Magnus.

I am currently blocked from forums so I cannot check.
Description of clap: extend magic circle type skills.

Buff cannot be extended if they are not part of the magic circle.
I do not know if capella is magic circle (seems object). If you could extend capella circle, you would still need to leave & enter each time to refresh the buffs.

Aukuras seems object too (but the aura is not tied to the firestone so it likely can be extended), and diev statues seem object too (not magic circle, but aura duration is tied to the object).

Magnus and arrow should be extended.
Surprisingly, inquisitor breaking wheel is magic circle (?).
Taoist charm buff is tied to the charm duration, likely it cannot be extended (charm is object?).


Miko clap seems nice for kino Raise, meme frost cloud, warlock pole, pyro fire pilar too etc.

2 Likes

Pyroball Pyroball


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However mob magic def so high

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Omg i can already feel the cries for reroll because Miko brings a lot with just one circle,even at pvp.

Miko is very interesting.
Getting broom lvl 1 -> clap lvl 1 is already more efficient than getting broom lvl 2-3-4-5. Unless broom magic circle range increases per level (similar to magnus ex of chaplain, pyro fire pilar, etc.). Would someone really sacrifice some of the precious 15 skillpoints to get some bigger +1 lvl buff?

Clap skill
Increases duration of nearby magic circles.
-*duration increase: skill level 5, in seconds

Broom skill [area buff]
Purify/cleanse the area with a broom, then create a magic circle which increases allied skill levels (stacks with divine might).
-max 5s of brooming cleanse
-magic circle buff duration 5s, plus (skill level) seconds

stacks with divine might? does that mean cleric can boost skill level by 2 now?

Cleric could already buff own deployment circle by +2 with divine might and druid3 stonehenge.

Should broom -> divine might (broom has no charges).

Broom does not stack with Stonehenge and DM to give 3 levels skill boost right? (Not that we can have druid3 with Miko at rank 8 anyway)