no info on miko? 2020202020200202
ye really need infor on miko pls
Sad inquisitior is hybrid …
I want pure physical … for my monk
Removed better translation in place.
Hybrid??? But the extra damage from magic attack is based on the magic attack from de target. I found nohing mention that he uses INT… What made you think that?
R8 Archer skill please
Hybrid class that uses physical and magic
Magic cant crit … i am dex monk .
Relating to Kabbalist:
So,multi-hit has a 50% proc chance?Can anyone confirm if it’s a single hit that is multiplied or if it multiplies all attacks during a certain duration.As far as I understood,it’s a buff that multiplies the damage dealt by chance.If it can be multiplied more than once,leveling the calculation skills to get a number on more than 1 target may be usefull.Also,“enchanced numerology” means it will add a flat bonus to the calculated numbers by 3,right?Can it pass 10?
Relating to Miko:
So mikos can craft a dispeller scroll?Any info about what Omanori does or am I misunderstanding it?Houkibroom buffs activated circles or does it buff characters to imrpove their circle spells?By summon friendly target from Kasiwade,does it mean revive them?Kagura dance is a bit confusing,does it reduce m damage taken by %?Seems that.
Sorry for asking them straight forwards but if Miko is what I’m thinking I might pick it instead of krivis for my Cleric 2 - Priest 3 - x - Kabbal 2 build.Seems quite promising and unique in my opnion.
Well,thanks in advance for any answer since I’ll only be able to check them again at night time here.Have a nice day everyone.
You don’t have to get all of it’s skills…and you couldn’t even max all of them anyway. The Pear and the Smash is physical as I understand. I’m not sure about the wheel…but I think it is more physical than magical.
…and then there is the inquisition that is magical yes… but I think for the debuff 1 point will be enough on it and the debuff is quite good for everyone…
For me it seems quite good for monks even for your dex one…
and where dd you get this from? all it says about magic is that it will deal additinal dmg depending on the enemy int/magic atk so far it full physical
Wow PD’s dispell is aoe AND nulifies equipment for 25seconds?
the way the miko skills are translated are sort of confusing anyone can make it clearer?
Rest in peace Kabbalist. </3
It is the reverse of R7F. The next hit done on the monster will deal X times more damage, where X is the number rolled through notarikon or gematria. We do know the following…
- Notarikon and Gematria will sometimes roll 0 or 1 on mobs based on their names, so it doubles 0 or 1 times
- Double chance only affects the next 1 hit, so multi hit skills like cure… only reflect the 1st hit.
- Double chance is on a 42 sec cooldown.
The skill sucks unless we have at least a +5 to numbers and a 1 hit skill that deals significant amount of damage.
All the skills say strike type so they should all be physical
From what I read in some translation, the multi-hit skill has a minimum + number rolled (I remember it being 3 but not sure), so it will not end being 0 never. Can’t find the link now, I guess I translated directly from the korean skill descriptions.
Cmiiw…
Henge stone was a skill to add any magic circle from any cleric skill, wasnt it??
And now they changed it to work same as divine might??
Do u think its better or not?
I was thinking of castinng 2 zaibas / cast would be op… Now it just increases the level of zaibas skill
Sad
malleus is magical, idk why it says physical
Is this a good build for Inquisitor? Cleric 2 > Diev 2 > Monk 3 > Inqui?