Tree of Savior Forum

R10 Build prep for meta ele/lock

Rune Caster is the best option, on Wiz3-Ele3-Wl3 you do not have proctection on casting skill and Rune of Protection helps you a lot, Rune of Ice for Hail, Rune of Destruction for increase damage plus aoe Damage aaaand the best thing is Rune of Justice Lv.5, why? Mastema make Divine SKILLS hit 100% more damage almost double, you can kill with 1 overhit any evil boss on saalus, just a example, and… about featherfoot the curse is good, but comparing to all that rune caster can offer i think rune caster is more worth and a curse from a Bokor is better, because Bokor has an atributte that increase even more 30% dark damage, i made a party for velcoffer with 1 Warlock and Two Bokor/Diev/Exorcist or vice-versa is very STRONG and very Faster, Diev helps Warlock skills that has a large CD, back more faster, and Mastema make Exorcist deals double damage. It’s the perfect couple, MASTEMA with Divine Skills !!

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it doesnt suit my build but i think it suits my playstyle
shadowmancer doest offer any synergy with warlock aside from it also uses dark element, but the high raw dmg from an r8 class should compensate.
after i lay down all my AoE’s and they go on with their 1 min cd’s, i turn to shadowmancer skills to keep up the dps rolling and these filler skills are pretty efficient with 15 sec cd ( shadow thorn ) and 20 sec ( shadow conjure)

Sounds good, except Shadowmancer’s skills are gonna feel lackluster with only 1 circle investment, since it gets its best attributes at circle 2.

Yeah, shadowmancer circle 1 is extremely underwhelming. MAYBE when rank 11 comes out, but for rank 10, I wouldn’t suggest shadowmancer circle 1.

i dont care about meta i will take sorcerer1 <3

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yea i stated that in build no. 2

IMO, SM1 is only good for the defensive skills: Hallucination (meat shield based on your max HP, can save your ass in different situations) and Shadow Pool (good to avoid telegraphed attacks), while Thorn and Conjuration feel very weak without the circle 2 attributes. Anyway, like you said, it’s a matter of playstyle, so just b urself. Elelock is still going to be relevant in R10 content, so regardless of what you choose (excluding silly choices ofc), you’ll be fine.

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Keep in mind that Hail gets nerfed.

Also keep in mind that your SP costs will skyrocket if you go Shadow 2, so you may need a third potion. Shadow 1, while not double hitting, will still give a decent single target option.

RC is probably the “safest” option. Even if you have another RC in your party, you can cover his Protection downtime with yours.

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ahhh yes , the mana consumption, darn, sm r1 skills already tolls alot of ur mp
any way to deal w/ this ?

NPC potions, Keistas from Uphill Defense (very heavy though), Elixirs from Goddess Cubes (buy them in Market).

how about cards ? i remeber seing some cards with mp restore, i wonder if anybody uses them

I play Ele3 FF3 and I very sure about get RC just because the Deff Reduction of the destruction rune (its like the velcoff set skill) . also I used to play Ele3- RC+WL on R8 and i know that Rune of ligth its one of the strongest skills on the game with the mastema debuff (better than mastema lv10 with atribute on lock2) and weith the changes on Hail Rune of ice will be meta with that skill and also frezz spere can become an strong skill for you rotation.
like I said i used to play Ele3, lock1 and RC and I was a top dps on every boss even more than WL2
but ff3 its still strongest than Wl3

https://www.tosbase.com/tools/skill-simulator/build/98ljqvikgz/
PD: earthquake 15 because I’m chilean and I love the shaking of the ground

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You could, but you’re limited to whatever types you put in there. Unless you don’t mind the removal cost.

It’s still a problem during bosses when you have no trash to kill.

I’m planning on running a wiz2 - pyro2 - ele2 - lock2 - ench2 build come R10. It’s not meta, and maybe sort of on the weird side, but I find that it works for me.

The build is basically all about focusing on multihits and DoT. It won’t have huge mob-clearing nukes (FG+Meteor or Mastema+Rune of Justice), but it’ll have good block as well as AA capability vs bosses (that’s fun when you get a ChronoLinker in the pt) and some well-appreciated support for the rest of the party. Requires great ping though, but that’s to be expected. I’m still figuring whether I should drop Pyro2 altogether and just get Wiz3 and either Cryo1 or RC.

As I see, RC is the best option.

But here are others

Sorc1: good damage for a stand alone circle. Better sp management and AoE with cat buffs. Bad point is you have to change to full SPR and need a really strong weapon.

Cryo1: just for the freeze with Ice pike, since ele-lock has almost no cc. Get those Hydra cards for 30% damage, and additional 50% with electrocute. As a situational skill, ice wall can be used to rebound electrocute.

Pyro1: weird, I know. It can save you some money from flame ground scrolls. Also, +15% dmg for your meteor with the staff passive attribute.

FF1: cursing enemies and blood sucking

Sage1: missile hole and blink can get you out of a pinch.

You have to choose accordingly to your play style

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I was browsing the kTOS forums and found these:
Wiz3 Ele3 WL2 SM2

Wiz3 Ele3 WL3 FF1

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IMC better give unli rank resets so i can test out all these builds

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Forget it. You don’t want to be stuck with one circle of r8 class at r10, it’s a total waste. Even more with Onmyoji… unless you want to change your build to wiz3-ele3-rc-onmyo3 and ditch warlock.

Didn’t think of it, but that’s a perfectly fine solution.

That was my main choice. The big change with r10 for Elementalist is that Hail will be butchered. We don’t talk about a 10% reduction in damage here, but 80%. Basically your main AoE skill is no more… unless you take RC. Rune of Ice will reboost your lost damage by 50%, which will limit the damage loss. And you get a couple more usefull skills with RC. The only problem: you only have 15 points to spend over four skills you wish to max.

That was another of my choices, but would definitely stick to an INT based build. Switch maybe 50 points into SPR for better SP management and just use the demon as a meatshield.

I should show you how you oneshot EVERY Saalus boss with Demon Scratch. If you think this skill sucks, it’s either you didn’t max it and the Warlock’s attributes (and use Drain), you don’t position your character correctly to release the hand, or you simply lack MATK. IMO it’s the skill that does the most damage in ToS atm…

i dont like the demon scratch because of its animation , its slow and hard to hit on an agile target.

and i dont get why most people are fascinated with hail , it wasnt a great skill imo, i liked frost cloud far better, it deal a stable dps not like hail that does it on random , specially on small mobs
but now they changed it so it should be more effective on smaller mobs

Just try to find falconer3 in your party and then you will realize why these both skills are the best in whole game.

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