I Be interested in this Build
so how do i Distribution skills to get advantageshttps://tos.neet.tv/skill-planner#313331eeei.4a1a245135.1d2f32415975.11213a5d8ab5c5.55216475
Make sure to pick QS at Rank 2, otherwise you’ll be lacking damage and that’ll make leveling & dungeons harder for you.
Also, for QS you can choose to put less points in Rapid Fire (wich gives a debuff to enemies if you max the attributes, very useful to get more critical hits in general) and instead max Deploy Pavise.
Either way, you should use Grand Cross and the stronger versions of it so you’ll get +2 skill level for every QS skill.
If you want to focus a little more on PVP, you could forget about Rapid Fire and put more points in Stone Shot and Stone Picking also.
For Archer 2, Kneeling Shot boosts your critical rate, damages and attack speed, if you use Deploy Pavise correctly you’ll be using it often. Also, Archer 2 has an attribute for Swift Step that increases critical rate, very useful for this build, especially because of auto-attacks in general.
Also, whenever you reach Falconer 2, you won’t be using Oblique Shot too much (or not at all), so you can put that point in Full Draw.
For Falconer, there’s gonna be changes, we don’t know when it’s gonna happen but that skill points distribution consider these changes. For example, Roost will give a +50% damage bonus to falcon attacks, but before that update happens, it won’t be too good (and whenever you reach Falconer 3, you won’t use it at all since you’ll be using Pre-Emptive Strike).
As for BM, maxing Double Gun Stance is very important since this build focuses on Auto-Attacks. Putting more than 1 point in Taser is a waste because the damage will barely increase (but you’ll have to max the attribute for it instead). Bloody Overdrive will help a lot for AoE in general (well, just like Circling, in fact using both is really good). RIP is basically a better Rapid Fire with auto-aim (since it aims directly at the enemy you’re already attacking), except that it doesn’t have the debuff that boosts critical hits.
Once you’ll get best weapons (Masinios Crossbow & Pistol), you’ll get Full Metal Jacket lvl 1, wich is a good skill, it fires only one shot but it ignores 50% of the def.
what about getting rogue 1 instead archer 2 ? sneak hit +3 werewolf makes more crit % than the +150 crit rate of the swift step, eventhough the pavise taunt the mobs for bosses is kind of difficult to use kneeling shot
I haven’t tested Rogue myself, but from what i’ve read ;
Rogue 1’s Sneak Hit + Werewolf could work, but i think SP-wise that would be too costly. In fact, it’s very easy to run out of SP once you reach Falconer 2. Sure, you can just use potions, but that also means you need to buy more, wich, imo, isn’t a good thing considering this build is already very expensive without Rogue (Crossbow + Pistol needs to be good for falcon damages and BM skills, SP potions are also needed, but not as much), also, speaking about money problems, it also means you’d need to get 3x Werewolf cards 10*, wich is also very expensive.
Without Rogue 1, you don’t really need cards too much, sure, they help, but if you use your skills correctly you can still do fine.
Also, if you’re using a controller (like me), i think that’d force you to use the 2nd set for skills shortcuts (wich isn’t that bad but for some people it’s too troublesome).
Anyway, i agree with Kneeling Shot, in fact, i barely use it for AA (i mostly use it for the Pheasant + Kneeling Shot damage increase). But with a good group (as in, anything with a tank or someone aggro-ing the boss), you can just use it as much as you want.
Maybe for solo, Rogue 1 could be a better choice, while for groups (well-organized groups actually), Archer 2 would be better.
you are correct! rogue1 give more crit than archer2. To play rogue, you dont need werewolf card, but always look for enemies’s back before attacking.
Actually falconer player is very common nowadays, i suggest you to ditch falconer, change it to a2qs3rogue2bm2. You can borrow other player’s Circling but other peope can’t borrow your sneakhit lv 10 XD, with rogue you can CAPTURE their circling too
Bm2 is much much better than bm1
I don’t get what you mean by sp wise for rogue1. How’s it going to effect your sp usage at all?
And how’s archer would benefit for groups? Share swift step?
Share Swift Step yeah, i don’t think Sneak Hit would help as much much unless there’s other Rogues in the group. Also Kneeling Shot would work better since you wouldn’t get aggro as much (if you are in a good group that is), wich means more AA-based DPS in general.
As for SP, Rogue’s Sneak Hit costs around 50 SP, wich means that’s 50 extra SP you spend every 50 or 60 seconds.
The difference of lv5 and 10 swift step is 50 evasion and it’s pretty much useless with current nerf on evasion and most of your party member won’t really benefit from it anyway. So you probably don’t want to put that idea in your suggestion.
Sneak hit is self buff and sp cost is negligible. And AA build really give nothing in party content where you should use more aoe skill based. Why you need good party if you can’t be a good party member yourself to afford spending on some sp pot?
Maybe if you point out that your suggestion is for super cheap build then I would agree. Putting negative info on something you can’t afford to invest would be misleading to potential build.
The crit rate increase is now shareable IIRC.
Have you test?
/20ch
I did test on a friend right after I saw somebody else on the forum saying the same thing. He confirmed it, although I don’t have any evidence other than his word…