Tree of Savior Forum

Question about stats for machine gunner build

Here’s the build itself.

http://www.tosbase.com/tools/skill-simulator/build/2u93ahblrf/

I’m just curious to know what my stat prioritization should be. I was told STR:DEX 2:1. But that was a long time ago. Also should I bring my CON up a little as well? Maybe stop at 50 like a lot of other classes?

shameless bumperinodino

Your build is pretty solid. I’d just adjust the following:

Full Draw is pretty horrible. I spent one point in it and i wish i didnt. The thing i do the most in this game is spam oblique shot to kill mobs. Should go for 5 points in it.

QS distrubution is awesome.

Falconer is pretty good too. Great job

Musketeer: I’d stick with no penetration shot, and covering fire 5. Its really awesome.

As stat distribution, CON 50 is pretty basic, so you wont get 1 shoted by everything past 100. I’m going 3 points in STR for each one in Dex. and Pumping Green gems in my stuff for crit rating. Loving it so far.

Hmm… I don’t think you should power up oblique so much. As you’ve said, it’s best kept spammable, so you should keep the costs down. Full draw is good for its knockback, and defense debuff, if nothing else.

The knock back is pretty bad, i can drop a pavise and knock them DOWN further. Perhaps the Defense debuff makes it worth it, but i kill mobs before it actually means anything anyway.

Hmm? It’s max attribute knockback is quite good, in my opinion.

i’ll try it out :slight_smile:
20 chars max

1 Like

Full draw is a pretty solid skill and still is solid late game as it bring a lot of utility.

This skill can instant knock back if you lvl it to lvl 7 (and nearly instant knock back at lvl 5).
If you touch two monster or player with it you immobilized them + link them + -50% physical defense. It’s super strong both in pvp and pve for that.