Hey there,
now that infos about the system changes are out Im curious if QS is the big loser of the mechanics again.
Here is the problem:
A major part of the dps far came from the transcendence upgrades of the weapon (Didel Shooter). Now that this bonus of 550% completely breaks apart to 200% it significantly affects the output of each hit. With a +10 Didel you got around 460 atk and multiplied by 550% it is around 2500.
Now with the cut of to 200% its not even cose to 1k.
And here comes the 2nd problem:
While Str seems to give way more physical attack, that possibly could compare the lack of atk a bit, dex will give attack speed. Which makes it super hard to decide what to pick and if 1 stat will actualy be enough.
Quarrel barely can compete with doppel, pd2 and whatever meta is - and I dont even want to mention the massive unability to work with multiple targetsâŚ
Are there any further infos from kToS already how much each stat approximately gives?
