Tree of Savior Forum

Quarrel shooter 3 based build

Hi! I know it may seems crazy but I wanted to know after all the reworks what would be best between:

  • Archer 2 / Quarrel shooter 3 / Rogue 2 / Hackapall
  • Archer 1 / Quarrel shooter 3 / Rogue 3/ Hackapall and
  • Archer 1 / Quarrel shooter 3 / ranger 3/ Hackapall?

Is is better now to transcend didel grand cross or hunting ground cross bow?
I’m hesitating about rogue because of random bugs with werewolves cards that were never fixed centered about dague mastery and others possible bugs disabling the whole thing.

am going for

  • Archer 1 / Quarrel shooter 3 / Rogue 3/

I just started the c3 of QS, so am prob not the best role model…

not that I will ever be xD

someone recommended grand cross to me just now :blush:

archer 2 quarrel 3 rogue 2 hacka, crit chances should stack on themselves.

Qs3 is in a bad spot because of how you NEED to keep updating your weapon to stay “relevant”. That means leaving the grand cross series xbows because even though they give +2 to qs skills, the base damage will be really low compared to 300+ content.

It wasn’t so much a problem before because gems had so much more contribution compared to weapon damage. With the changes to base weapon damage, your gems won’t be able to carry low lv weapons anymore.

There’s also IMC’s refusal (?) to update [running shot] for 100% uptime and/or add a damage attribute like with [limacon].

That said, the only way I’ve found to still use any grand cross xbow in current content is through cannoneer. You AA in [bazooka] stance using the cannon but still hold your GC. Even if IMC intriduces new content, you can change cannons while still keeping the +2 to QS skills with the GC series xbows.

I tried A1-Qs3-Ro2-Ca2 before finally going with a standard issue SR3 farmer. I was AAing for about 20k with the quest weapon so it should be WAY higher with a +11 315 weapon. Going this rout also opened up a lot of skill points since AA will out dps moderately attributed [cannon shot] and [shoot down]. It also complements the lack of AoE from QS3.

Another build is the now popular A1-Qs3-x-Fa3.

If you prefer to stick to the options you listed I would suggest A2-Qs3-Ro2-Ha1. Just don’t take dagger mastery, ever.

not really, you could still do the “equip grand cross (with gem) then swap to a stronger weapon” trick. The real problem of running shot is that it’s single target. No matter how strong it could do DPS, it can’t beat an AOE attack when mobbing (gathering mobs and killing them off with AOEs) and mobbing is way more efficient than killing them one by one. Cannoneer would have been the solution for running shot BUT…damn developers added a freaking “Too Close to Target” Restriction…and the other problem with Bazooka being slow as hell going into position where it took like 2 seconds before you could begin to fire.

All that trick does is give you 4 sec of time (with around 1 sec spent on swapping). You lose out on the 60% damage from 2 extra lvs. Mobbing is only the best for high density maps (very rare). For maps with low density (which is majority of maps) and ridiculously slow reaction from mobs (all mobs) a higher damage AA still works (just look at SR3 farming).

As for the canoneer’s weaknesses, there are ways around them with the general “weak damage” as an exception (it is just mathematically weaker than a lot of other options). If you don’t know how, I wonder if you really even tried it out.

1st the trick…what part of it do you lose damage? the trick lets you use a level 7 running shot then swap to a stronger weapon like Astra Bow, this would yield MORE DAMAGE actually since the damage increase of running shot scales with level. If you are playing hoplite C1, this is the same trick with Zega spear so they get to have 100% uptime finestra (Hoplite C1 does not have 100% uptime finestra), then swapping back to their real weapon.

2nd Canooneer, I’m not talking about canooneer though, I’m talking about Bazooka and Running shot. I’m pointing out the problem with Bazooka skill and why it’s not feasible even with Running Shot.

Ok so you DON’T actually know that when you swap out to a different weapon you lose the 60% damage you gain from a lv 7 [running shot]. Lv5 gives 200% while lv7 gives 260%, the moment you swap out the GC that 260% goes back to 200%. The only thing that doesn’t retroactively change is the buff duration.

Show me the archer that uses [bazooka] and isn’t a cannoneer. If you have [bazooka], you have the rest of the cannoneer kit. The kit is what helps eliminate the weaknesses the devs built into [bazooka] (except for the lack of damage within the cannoneer kit).

I know it’s not good but it’s for fun and curiosity.
I could transcend my hackapall sword stage 10 if I wanted but since I have horrible laptop, bad isp and don’t do Earth tower or solmiki or guild raids, I don’t think I need to get past 7.
My hackapall skills under glass moles + sp merchand potion + sp alchemist potion + kesta potion level 1 allow me to reach 18 sec of glass moles effect and my damage of every line is above 100 000 already.
So I wanted to push didel grand cross +16 and high transcend or maybe regard horn crossbow may do overall more damage?
I understand it’s the biggest waste of 315 red weapon for a quarrel shooter build but it’s my choice xD

I finally decided to go Archer 3 Quarrel shooter 3 rogue 1 Hackapalle 1
After the rework, the new kneeling shots attributes are better than rogue 2 or 3 for a centered quarrel shooter build.

I could reach 16 000 max damage by level 220, so with higher transcend + sword 4 slots + kneeling shot +50% damage when rank 7 It can be “decent” later.

Do you mean the enhance attribute ? I think you mean as it would boost your auto attack by 50% but it only boost the kneeling shot bonus damage based on your Dex. (Sorry if I’m wrong about something)
Unless there something that Idk like something new comming from KToS about kneeling shot.

Also 16k Max damage do you mean damage dealt with running shot ?

I strongly advise you to stop at archer 2 and go rogue 2 instead.

Being a mounted class, dismounting all the time for kneeling shot will get old and tiring real fast, trust me (tried that durign reset event).

Archer 2 already brings all you really want from archer: swift step’s atribute for crit rate. Rogue 2 on the other hand makes your sneak hit buff with full uptime and brings a great filler on backstab (which just got another overheat - 3 total now- in KToS today).

By having Hackka’s skillset, rogue’s backstab and QS3 Running shot, you’l have a full kit with no real downtime against bosses. Likely the strongest archer for the upcoming World Boss patches, alongside Fletcher3 Hackka.

By the way, don’t keep yourself restricted to those +QS skill level crossbows. Enhance and transcendence work according to the clean weapon stats, so they are nowhere near as good as the practonium ones or the purple HG 315 (not to mention Lolo and Solmiki being that much stronger as well). For instance, a Purine Pevordimas Crossbow (which can go quite cheap depending on server) at +11 and Stage 4 trans is already at: 2307-2609 PATK +42 STR +29 Crit rate (a net physical attack gain of 605-637, which mind you acts mutliplicatively as well due to the log fucntion in damage formula, by experience hitting harder than the extra 60% from +2 lvls from running shot at higher levels and tougher targets)

And I really don’t see how QS3’s kit falls off later on especially on a Rogue full crit build. All the DEX you need for attacking faster nets you higher (constant due to WW cards) criticals as well. And liek I said, rotation-wise for bossing, the downtime on Running SHot is not a problem at all.

Archer 2 / Quarrel shooter 3 / Rogue 2 / Hackapall

this

Yes it’s under running shot + kneeling shot that my damage reached 16 000 at level 220.
I didn’t find infos about the new kneeling shot archer c3 attribute so I don’t know if it’s a trap, a wrong tooltip etc…

This alt will not be hackapell main because I already have a decent sword on my hackapell main.
I’ll soon get Regard Horn crossbow I don’t think I’ll transcend it, I’ll just pass it between my archers.

I knew from the start that this alt has no future but I wanted to push didel grand cross transcend stage 10 and +16 at least because it’s hard to find someone who tried that.

I don’t want to be someone who will transcend dagger for backstack + transcdend sword + transcend crossbow at the same time to make the best of it xD.

Anyone tried A1 QS3 Rogue2 Falcon1 Hacka to give a bit of feedback on it?

can help me build QS3 MUSK2 ?
what job better put in r5 r6?

rogue 2, you will need that crit rate boost from sneakhit

In my opinion QS3 builds that don’t have a mount needs Archer 2 for Kneeling Shot, it’s way too good to miss in a AA build and you get Swift Step attribute, that leaves your Rank 6 open, that could be:

  • Scout - Cloaking is really nice in PvP and it helps a lot in pinch too.

  • Falconer - Helps in AoE, making Covering Fire able to do full hits in all the monsters in area of the attack.

  • Rogue - For Sneaky Hit that will give you a little more critical.

  • Ranger - For Steady Aim 10% more damage for 10 seconds.

  • Appraiser - Blindside is amazing and gives more chance for criticals too.

But if you don’t want Archer 2 for some reason, Sapper 2 and Wugushi 2 helps in AoE if you want in the Rank 5 and 6.

Can anyone here answer my question: does Running Shot work with your sword in your offhand?

I’ve heard yes/no in different threads, but no definitive answer. If you can move while swinging your sword, you wouldn’t need to upgrade the damage of your Didel, you’d just hold it for gem slots/+2 to skills as people usually hold the sword.

You can’t move while swinging your sword.