Hey everyone, I’m planning to build an archer for PvP (and GvG - looking forward to the day it gets here).
This is the build I’m meaning to make right now:
http://www.tosbase.com/tools/skill-simulator/build/mue1xizqts/
My reasoning for it would be archer 2 for the crit/evasion buff and heavy shot/full drawn for a little control. Sapper 2 for broom trap area damage, and tower defending with invisible traps (many of them have nice disabling/control function). Then scout for invisibility and mov speed, rogue for for capturing either enemies’ stuff or doing a double broom trap burst + sneak hit for invisible backside burst.
Another option i’m considering would be exchanging archer 2 for the extra burst from ranger’s 1 barrage (with rogue’s feint) and Steady Aim + musk skills:
http://www.tosbase.com/tools/skill-simulator/build/mdb9cfkz4q/
The last rank is the one i’m mostly conflicted about. I’ve planned the build around musketeer for targetting specific annoying targets whenever needed and some overall damage at range with all the skills.
So what’s you guys opinion on this planned build? Anyone actually have some musketeer experience to share so I can actually decide how viable it might be?
Thanks in advance

Oh and why not muskeeter for rank 7 again idont know is it good for str builds but probably both clas.s can make for str or dex build. For muskeeter i would try out an a3sq3musk , a2qs3scoutmusk or rougec2musk and get mellee skills too :), or sr+musk seems good too