Revive is an AoE buff that affects all party members and friendly summons within medium range of you. Once used, it lasts for 90 seconds, and if a buffed target would die from damage during this duration, they trigger the Revive effect instead. The cooldown is 2 minutes, so in dungeons, itâs best to save it until you reach the Boss.
Revive effect: Restore HP by X% amount (This percentage amount increases depending on the skill level), and receive an Invincible buff for receiving no damage for Y seconds (Increases by 1 second per skill level).
In CBT, 1 point, since everyone was just spamming iCoins anyway and/or local reviving. In iOBT/Release (Since you wonât be able to spam your free iCoins anymore), Iâd personally put 4 points into it (3 second cast-time). I wouldnât want to stand still casting that for too long, since youâd be vulnerable to damage which would cancel the casting and make you start over. Not to mention that if you leave it at 1, it only revives targets with 5% HP, meaning they have the chance of reviving at the wrong time and getting one-shot.