Tree of Savior Forum

Priest or Krivis? (Monk)

I wanna make a dps monk… Should I go priest or krivis??

edit: Thanks, I will go priest then

Priest unless you plan on running with a Priest in a group for most of your time.

Why is priest mandatory for monk?

Because of blessing and sacrament boosting your atk to the sky.

Disregard this. I have been corrected and apparently thought the skills worked in a slightly different manner. You will still get 2 procs of Blessing on both aa and Double Punch, never 4 procs.


Monk gets a 2 hit skill called Double Punch at 0s cd with only a 2 stamina cost. Sacrament is added to every hit, so that is two Sacrament hits. Blessing is added to every hit, and is added twice when Sacrament is active, so that is 4 procs of Blessing every time you use Double Punch.

This works the same with basic attacks, but for Monk that is 2 procs of Sacrament and 4 procs of Blessing at a 2 stamina cost.

wow… i didn’t know that

It’s not mandatory, but it’s by far the class with the most sinergy with Monk.

Most of Priests skills require no stat investment at all. So pretty much all your skills will still be useful when you get Monk and reset your stats to STR/DEX. Not only that but those skills benefit your whole party, not just you. Bless alone, at level 15 and with it’s attribute maxed, will increase the damage of every hit by 170. And that counts for everything, be it auto-attacks or skills. So multi-hit skills like Fireball will actually benefit from that damage bonus on every hit.

Now there’s Sacrament, that’ll add a secondary Holy attack to every auto-attack, wich also benefits from Bless. So every auto-attack will actually proc Bless twice, If you get buffed with another Elemental damage, like Enchant Fire, Bless will actually proc a third time, on every aa!

But AFAIK Sacrament works ONLY for aa, no skills are affected by it. Unless someone played as Monk and knows for a fact Double Punch will proc Sacrament. But Sacrament will still buff your Physical Attack by 40 at level 10, and that’ll affect all Monk skill damage.

And finally there’s all the Support a C3 Priest brings. You may not Heal as much as an INT/SPR Priest, but you’ll still heal enough to keep a party going, thanks to the 10% HP heal from every tile. Same goes for Mass Heal. A single point in Cure will benefit your party as much as a level 5 or more Cure, and thanks to Bless and MAttack from Maces it’ll still help you kill bosses and mobs while leveling, even without a single point in INT, same goes for Heal.

While with Krivis you’ll only benefit from Zaiciai, Stigma and Daino. And your party will still want to find a Priest for all the benefits and healing it brings. Basically by going Krivis and Monk you’ll be gimping both classes, since Krivis would benefit more from another INT/SPR based class, like Sadhu.

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I see. Thank you for the detailed explanation.

I am actually trying to test a build with krivis 1 (for daino), priest 2,monk 2. My concern is that I have been reading around that Blessing and Sacrament will not be very usefull at very high lvls due to the flat scaling.

Taking that into account I am thinking of trying an INT based cleric 1, krivis 2, sadhu2, druid build also. I am not very sure though about it since I can’t really place it in a category, is it dps, buffer or could it compete for a healer spot in a party?

PS: sorry OP for derailing your thread, but I see you got your answer so I hope you don’t mind. ty

134 Monk. Can confirm this.

You still get the bonus to your attack calculate but you don’t proc the additional hit so Blessing is only proc’ed twice, once for each punch.

Doesn’t matter, damage is still retarded for stamina cost.

Btw I went Priest 2 > Paladin > Monk, and I still use Smite from time to time, the skill is really good. But I have to concede that the value Priest 3 brings to a party with Stone Skin and Mass Heal 10 is peerless. You can level any of them with the typical full str, 3:1 (str:dex) or full dex.

In term of power, Krivis goes for exploiting power since they can use magic attack. Priest are more of brute power, with their blessing and sacrament that enhance their physical attack.

Supportive wise, priest is good since they can use mass heal for emergency situation. As a krivis c3, my party tends to die a lot in instance dungeon due to healing limit.

This is not true.

I couldn’t confirm it myself yet, but several Monks told me that Sacrament’s secondary hit does not get triggered by Double Punch or any other skills for that matter. Sacrament only adds the +bonus dmg to the skills you use, but not the holy element 2nd hit. The 2nd hit only applies to Auto Attacks. Also note that the second hit gets the bonus dmg of Sacrament, meaning on lvl 10 you get:

+40 for your auto attack
40 holy property dmg as second hit
+40 dmg for the second hit
making it 120 dmg total

But what you said about Blessing is true, it gets added twice for Double Punch, making it very valuable.

Now, that’s a good question and I actually believe the answer lies in the unusual and varied class system of ToS. Basically you won’t need to compete for a Healer spot, but for a Support spot.

I don’t think the game will rely on the Holy Trinity(Tank, Healer, DPS) as we’re used to. The way I see it, I believe most parties on the game will be a LOT like the good old Ragnarok Online. Composed by a Tank/Mober, a Nuker and several Support/DPS hybrids. The tank will be a class that can draw aggro and take a lot of punishment, nothing new here, but he’ll also need to ability to gather large groups in an area where the Nuker can easily and safely dispatch them. The Nuker will be a DPS on steroids, with a ton AOE burst and sustained damage. All the other players will be there to maximize the power of those other two parts and keep them alive while also dishing some decent damage when needed.

And of those Support/DPSers I believe the ones that’ll be most sought after will be Krivis and Priests. Krivis is very important because almost every player will bring buffs to the group, powerful ones. And the buff limit of 5 is just too small. Daino may not be a very useful skill while leveling, but will be ridiculously powerful in a party. And Priest for being the masters of sustain, obviously.

I rolled 3 Clerics, 1 Cleric C2, 1 Kriv C2 and now finally a Priest C2 who will become Paladin next time.

I dont recommend Cleric over C1.
Krivis is ok, but I like Priest FAR more. Sacrament + Blessing add a ton of dmg, Krivis cant compete with that.

Also Priest C3 is not really worth it compared to a Priest C2 > Paladin C1. Paladin’s Smite will have some use even as Monk, it has 9s cooldown with 2 charges and good AoE. Restoration Aura is nice. Resist Elements is good, too.

Priest C3 adds +5 Blessing, +5 Sacrament and gives access to Stone Skin. The additional dmg from Blessing (20) and Sacrament (16+16) is not worth it. Stone Skin is nice. Considering all I’d go with Paladin, has more benefits.

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Thanks for the confirmation guys. I was looking for the info myself, the only up to date Priest>Monk gameplay I had seen was this and I gotta say I have a really hard time telling when he’s proccing Sacrament and when he isn’t. For some reason I was under the impression I saw a 4x Bless hit at 1:02-1:03, and then again at around 2:21 and 2:22, but it must’ve been an aa into Double Punch then.

Edit: Thought I’d add screenshots of the frames, maybe someone can analyze and confirm what is happening.
1:02
2:21
2:22
All show 3 procs of Blessing and only 2 +50% strike hits. @igorcll any ideas?

thanks man, but I have to focus in INT/SPR as a priest (like a normal mage) before becoming a monk? (sorry for bad english)

No. You can always boost your str/dex and then kill the mooks with auto attack

Nop. In fact I believe you’ll have a harder time leveling if you focus on INT/SPR. As a Priest leveling to become a Monk 90% of your damage will come from auto-attacks. But thanks to Bless and the M.Attack from Maces your magic skills will still do enough damage to help you nuke mobs and specially Bosses, it just won’t be your main source of damage.

You should dump all your points on STR/DEX. I don’t know yet wich one is better, I’ve seen people going 30 STR then all DEX and while others go 30 DEX than all STR. Maybe @igorcll could shed some light on that for us.

I’m trying the DEX route. At 67 I got around 50 STR with gear bonuses and 70 DEX with gear bonuses. One thing that’s very important for the pre-Monk Priest is investing on gear. Get a Vubbe Morning Star at level 15 and upgrade it to +5. After you hit 40 get yourself a Spiked Mace, if you’re going for DEX, or a Maul if you’re going for STR and Gem them accordingly. Both builds should benefit a lot from Vubbe Fighter Gauntlets.

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No you dont have to. Im playing DEX/STR with a little bit of CON (lvl 70, invested about 5 points in CON). I put almost all my points in DEX. Every now and then I put 1 into STR (about 4/1 DEX/STR ratio). I have not tried INT/SPR builds, but I think a melee build like I am doing works better. You can buff yourself and benefit from it just like any other physical class.

What about aspersio, is it any good?

Think about it… no one mentioned it XD

the skill itself is good since it raises def, but compared to other skill and with the fact that you have point counted, then i would say no, not good enough to invest.