Do you know whatâs the addon for Chapparition/Glass mole buff bar ?
His stuff should be insaneâŚ
Muteki2, its in the addon manager
Yeah, Chaplain canât get the same dps, no doubt about it.
Transmit Prana self buff⌠oh btw thatâs fixed in iToS from what Iâve heard.
Because Chaplain doesnât have an abuseable bug like Transmit Prana.
Hopefully no one built around the TP bug expecting it to be intentional, they might just end up screwed today (in iToS).
You canât self buff with the extra psychokinesis property anymore?
I guess that tilted a lot of Sadhu users.
It was inevitable as it was obvious:
Not to say Sadhu 3 is bad, but if oneâs goal in getting it was to specifically abuse an [oh-so-obvious] bug, then yeah, stuffâs gonna turn out bad when the expected arrives.
You had to perform timed acrobatics to get it, whoever mistook it for an intentional effect has their brain wired differently.
IKR, I have nothing but love for my C2-P1-Sad2-Druid3
Greetings from the smuggest-walking tiny plant youâll ever see:
Iâm deliberating if I should put back the remaining stats into SPR for when Iâm in Wolf mode⌠probably not.
Sticking with Sadhu 2 was spot-on
Thanks for the clarification.
So now without the TP bug, do u think a geared chap will be able to rival that sadhuâs dps?
No idea , I havenât watched either video, nor have I ever been interested in the obvious bug that was used in the Sad3 videos that are going around
For what itâs worth, Chaplains are a whole different beast (this is a figure of speech mind you, not a declaration that theyâre beastly or anything) and shouldnât really be compared to Sadhus in the first place.
Chaplains need a minimum of R5 of pure devotion to itself before you can get it, whereas Sadhus can fit any build that finds a use for it.
Hence, Chaplains are mostly improved upon with classes going R6 and up, whereas Sadhus are tailored around classes both before and after it for specific purposes.
Can anyone explain to me why Chaplain>PD>Inq is stronger than PD2? is it the wheel (bcause all I see is a long CD)?
PD only shines as a DPS at PD2 so Iâm not sure where are you getting the assumptions PD>Inq is stronger than PD2, as far as I know PD has no synergy whatsoever with Inquisitor (unless it can spread Incineration, which is pretty unlikely since even Pandemic canât do it), the only good combination for Chap at R7-R8 (this if the chap is a Cleric2-Priest3-Chap) for DPS/Utility is either PD2 or Miko-Inqui, thereâs no other way around it, unless Iâm unaware of it.
Sorry, I got the idea from about 20 post on top where you and @ArcturMenks were talking about PD>Inq.
I just want to know because Iâm at C2>P3>chap>PD1⌠and need to pick R8 soon.
The combo is chap-inq not pd-inq. Inq has a 20% chance on kill to spawn a âfire looking thingâ. This âthingâ is an immobile copy of you. It copies your auto atk. If you have [blessing], it has [blessing]. If you have 5 lines of atk, it has 5 lines of atk. You can cause a chain reaction with this. Do you see where this is going?
PD1 is a filler for Chap Inqui, you can pick anything you like on R7, depending on what suits your gameplay.
Players normally pick PD, Oracle or Miko. PD provides debuff immunity, healing factor and incineration does stronger ticks thanks to malleus.
Good thing I decided to make my Chaplains a Sadhu Taoist and a Pardoner PD instead. Chaplain is fun but the buff durations are too short and all too different so youâll always be recasting either a certain buff like Aspergillum or Heal or Safety Zone [ or a debuff if youâre also a Plague Doctor]âŚ
Imo Chaplain needs some serious buff duration extensions on Aspergillum and Blessing to have a decent gameplay guaranteed. Also, the cast animation of M.E. is too long.
Whenever I was at the boss, I had to cast for 5-8 seconds in total [all buffs/debuffs]before I was even able to start autoattackingâŚ
Iâve tried Chaplain Druid, Chaplain Taoist and Chaplain PD and none of these felt really useful/good, neither in synergy nor in gameplay fluidity.
Maybe C1>Priest3>Chaplain>Paladin3>Inqui [from Rank 9 onwards] wouldâve felt better/more useful.
It was just a suggestion since he didnât wanted to pick Miko but keep Inquisitor, so I suggested he could pick PD for itâs utility basically but it wonât benefit Inquisitor at all DPS wise.
@Adeodatus yeah I feel like they should really increase the durations of buffs to atleast 10 minutes for Blessing and Aspergillum, it would make it more smooth to play and less standing still casting buffs before I can even smack a mob/boss.
chap pd inq is stronger than pd2 because breaking wheel damage and spreads chaps aa + malleus maleficarum debuff + pears of anguish + lv 5 incineration. pd 2 only have bds and lv10 incineration, but since bds have 2 oh, shorter cd and doesnât require any other mats to use, itâs ideal for farming stuff than high burst damage. btw inq also have burn attribute that count as chaps aaâŚ
edit add: pd has no synergies with inq like miko and inq (kagura + wheel) but pd offers lv 5 hf, sweet easy anti se skills and lv 5 incineration (use monstrance or mm for debuff then incinerate). these pd1 skills offer more than miko skills for chap inq in my own testing. the strong pre patch days of chap miko inq are over, its time to move onâŚ
I see your point⌠PD2 is more of a constant cheap AOE damage vs PD>Inq which has a higher burst.
Is the PD2 attribute âIncineration: Infectâ any good? looks good on paper; becasue it allows you to spread your damage even if bds is on CD.
It is good but keep in mind it only spreads Incineration when the target affected by it dies, otherwise it wonât spread.
Just dropping by
I tested a full run on the Lv130 DG with this weapon (with Lv15 Weapon Maint):
Timer started at [Start!!!] notification:
Canât 1 hit Glizardons (or Miniverns) at the moment (every other mob is 1 hit, with the occasional leftover 2 digit HP).
First Boss and Zone completed in 7mins+
Finished in 14mins 37secs:
Itâs no SR or Scout3 but it might be a worthwhile farmer if itâs your character (or you donât have any of the other two).
Tried again after adding one Lv7 Red Gem:
Starting shot:
Reached and killed all mobs in the first zone and first boss after 5mins 16secs:
Full run completed after 12mins 53secs:
Edit: Now that I think about it, this would be faster with an elemental dagger. >__<