Just go 5 ella 5 GM if they nerf.
Why I should limit myself to trascende my gear when I can have trascende AND multi on top of it?
lvl 10 elleganos is +10 crit rateā¦ Cmon, I donāt even use sissel on my archers anymore given 2 peaces lolo leather plus crit rate on silver hawk -.-
NEVER pick an additive bonus (elleganos) when u can have multiplier instead (nuaele).
Itās simple math, how can you really compare + with *?
nah just transcende your wrist better than nuaele.
Answer to the question b4. Forgot to say that as lvl of skill dmg claymore is the best AoE in archer tree
Heh, I wouldnāt make that claim knowing schwarzer exists.
Also, nuaele is, like, literrally great. wayy better than a bracelet and ontop of that. it boost your upgraded braceletā¦
No skill in archer three have 700% base dmg and with falcon true aoe can hit 100 target at same with with a insane power.
Combo with with broom trap and falconer and capture also puji stake combo for team play awsome dmg
Compared to schwarzers instant kill all the 15 things at the press of a button?
Do not think that hitting a hundred things at the same time is a way to judge AoE in this game. Remember that thereās like a limit of 11 things that can aggro you at any given time, thereās still to exist an scenario in which youāre faced agaisnt a hundred enemies at once.
Man, REALLY?
Retreat shot and steady aim run FOREVER into meltis, wtf are we still taking about falcon when meltis exist?
Go ahead and prepare your combo and do nothing meanwhile, I afk against my wall with SR+Steady AIM while my krivis afk into his channel.
Iām not happy to play a single button character. Iām not happy that meltis exist. But it doesā¦ This game design sometimes make me sad but you either play around it or you play smthing else.
Btw had enough of this topic, play as you please I gived you my 2c :3
i know now SR rule but what it has to do with the question and with mergen build?
2 ranks in Ranger = 10% only like you say.
should i renounce all low lvl but good filler only to boost mergen that is my last class? just focus all on him?
those skill and combo are not worth the 10%?
(ofc at r8 sw rule supreme, at r9 will get some OP coninuation or a filler rank and Op rank 10) but i want to know if
10% steady aim mean more than all those skill (and claymore is really good b/c is based on % phys dmg and is very high) and other combo and filler
for 10 %?
yes or no? all in mergen stand alone class in r9/r10 and donāt care of lower rank skill?
Youāve been given data. To be honest you must do what you want.
Do you believe that sapper will be of any use to you later on? or ranger has more potential to be used later on?
As things are, people create a meta with an uncomplete picture, it works now, tomorrow?
Taking all these things into account you must only do what you want, and in the process provide more data for those with a severe case of indecision just like yourself, So enjoy the game, or donāt. Thatās all we can do for you, sadā¦
Depends how his skill dmg scale.
For example Barrage scale insanely well. other skills donāt.
This could be a reason that may lead me toward a build instead of another.
i think everyone like the idea to double broom trap with arrow sprinke for a massive aoe burst.
Point is:
Are broom trap enought effective do do something to monster with 300/350k hp? or is total useless?
Is claymore alone Worth his insane high phys % attack to provide a true good filler for mergen?
Is puji stake combo easy to do in a team?
all this kind of info could help me much in decide if go for sap or ranger.
i Think both build are optimal and considering mergen is last rank we can made meta already now. it will be more powerfull with more circle in mergen.
The points was split your power with fletcher or full boost your mergen skills.
iāve choose for boost mergen skill because is the final class and donāt want to split his power.
We have find out that for a mergen falcon key ranks are:
A2R1Ro1FalcMergen. Leaving place for 2 filler
that are the reason why weāre talking about of the pros and the cons of
A2SAP2R1 and A2R3
and i prefer team play sinergy. if the filler overall are meh. claymore noth worth, broom trap scale bad with time, puji stake combo is unpratical even with team.
i would go for ranger one.
just looking for someone that has good knowledge of bot that can provide me true idea of the pro / cons of the build.
Sapper is 3 skill Broom trap Claymore Puji stake.
if already 2/3 skill fail late game is sapper a fail for this build. maybe also 3/3 skill fail.
or maybe theyāre all good.
i donāt know and donāt have idea but is insane think to exp 2 toons only for test 2 filler rank for this i look aid from someone
help me please, goal strong AoE build for PvE team play.
no care of solo, no care hard time lvl, no care PvP, no care GvG. no care WB.
only AoE and teamplay and PvE
TLTR: Sapper 2 with this build look amazing on paper but maybe scale very bad in late game while ranger 3 donāt. help me figure out that. Thx.
You can read about sapper around this subforum.
Anything with a long setup time such as anything that is not broom trap from sapper is no good in team play, why? it simply takes so long to do anything that everything is dead by the time youāre ready to actually deal damage (unless youāre the only damage in that team)
Sapper is not good, atleast not yet. people complain about it, love the theme though. Why do they complain? well, last time I checked sapper attribute didnāt multiply the damage at the end, but insted the skill damage (the one displayed in the tooltip) I donāt know if it has changed yet.
As for ranger, itās a decent filler since it doesnāt really have any setup time, and it provides a small damage increment.
Thereās plenty of information around the forum is you care to look, a good beggining might be here [ Archer Changelog ] Archer changes from kTOS and iTOS
The search function is at the top too, thereās plenty of sapper videos showing all its might and setup time. I have a long setup character (hunter 3 falconer 3) and let me tell you, First I donāt deal any damage to begin with, but, the damage I do have (circling + multishot) is most often meaningless in team play since I throw circling, charge multishot > fire and everything already died by my teamās hand.
Iāve play as sapper c2 so i know setup time. But not at high lvl with a team.
Claymore is not hard to manage but require to go melee range just like barrage.
Setup time slow is only for punji stake that is needed in the moment of the combo with clircling, possibile only in party.
My question is not about how the class is (that i know because have it on a A2SAP2SC1Falc1 going to falc 3))
but how the his dmg scale late game at lvl 330. and if the combo with puji stake is usefull in party or total crap.
iāve chek sapper information out since the kr patch introduce c3 broom trap attribute that as you say is shiet becaue increase only base skill dmg not total dmg.
but still my question persist.
i can say claymore is ok skill so 1/3 skill reason for go sapper is ok.
Broom trap dmg at 330 is relevant or is crap?
punji stake combop is pratical or unpratical in a team solomki ?
if one of 2 skill is bad late game i will go ranger.
is simply enought
but really canāt exp a c2 sapper falcon rogue only to see his dmg on 330
lolz
To be honest, if youāve played for that long youāll notice that you deal about the same damage to a lv 1 enemy as to a lv 330 enemy (the physical defense barely scales, and wellā¦ archers take 50% off of that) So if you deal 10k damage here, youāre more than likely to deal 10k damage there (unless the enemy is weak to or resistant to your attack) but, you should have an idea of your damage across the game.
So, with the damage youāve witnessed, do you think you are of any help agaisnt 400k HP enemies? How much damage do your allies deal? Are you worth to have around? Can you do anything useful for the team?
These questions you should be able to answer, sapper man.
no my broom trap 80% attribute deal critical for 4-5k at rank 5
so on 400k if damage is equal is total useless.
if with transcendence can reach 30 ~50k could be worth (seem to be quite impossible)
Iām by far no expert as how the damage scales off sappers, but Iām somewhat certain that it wonāt go to those numbers unless the enemy is weak to strike and youāve got a mage that actually cast lethargy for once in his god damn life! (Iām salty, magues never help with lethargy in my server)
So, if your damage wont cut it, what else can a sapper do for you? any helpful buff/debuff ?
2 filler skill claymore that has same problem of lvl 10 transcendence that will made skill scale much better vs r8 monster. just like broo trap and stake stokade combo (that with low transcendence do 300k dmg to lvl 300 monster)
so if monster are planned to be fighted with rank 10 transcendenceweapon how could i know if the damage of those skill is worth or no?
If youāve played Sapper 2, youāll know Claymoreās attribute only adds the flat increase, not the % scale.
Iām more certain they were meant to be faced by groups of players, but hey, donāt let the presence of an absolutely broken system get in the way of a perfectly good cash grab.
Iād perhaps ask myself, Do I find the class worth expending all my shards on? (or Iād also ask, Do I even enjoy to play as this class as to merit expending all my shards on, regardless of its actual usefulness?)
So far Iāve seen you defend sapper, so, to my eyes. Itās a class you enjoy, so perhaps you should play it just for the heck of it?
iāve stop to play when see c3 attribute increase skill dmg. after reset from c3 to c2 with voucher and not played anymore so not even learned attribute. you give me a good info thx.
i enjoy destroy everything with broom trap. when this is not possibile my satisfaction come to an end