I don’t get you people, complain about the game not being balanced because the content or PvP, transcendence came to “fix” that, in the most lazy way a developer could think.
Skill balance and stats balance could had been done in a good way with % + base value (damage or healing) for skills and the values in stats converted to % for better calibration.
Remove this lazy balance system called transcendence, turn the shards (including the already used also they would be split from the big shard at the same ratio they where put together) into protection shards (which can be also put to sell in the CS) to protect the gear not lose potential while enhancing.
Make it tradable once, like enchant scrolls.
Remove the cube from Saalus, add more things in the other cube, put those shards in the CS as said above and add them to the dumb gacha, if I’m not mistaken they are already there tho.