Hello everyone,
Since yesterday I’m afraid of one thing. Is there any subtility, depth in this game ?
I’m just level 100, so I haven’t seen anything of the game yet. I’m aware of that. But I’m constantly questioning myself about the classes that I’d like to follow. And I’m afraid I haven’t seen, from a spectator point of view, the depth of the gameplay.
I will explain myself. I know this is a korean mmo, that farming is the core of the gameplay where you spent most of your time. That is what I am looking for. But does TOS do it well ? I will talk about an other korean mmo where I spent a few hours… enough to know what I’m talking about. The name is Nostale. I do not play it anymore and I’m not trying to sell it to you. This is just an example to explain myself.
In Nostale you can only have 10 skills at a time so the subtlety is not here. Anyone can farm anywhere as long as their stuff is good enough. The subtlety is not here either. What Nostale does well in my opinion is the optimisation of the farming. Each monsters take a few skills to kill, so killing them one by one is incredibly inefficient. You have to kill them in group/pack. The bigger is the group, the more efficient you are. But to keep increasing the size of the group you need a perfect timing. You have to keep the aggro. If you ignore a monster too much it will run away but you can’t loose time with it neither. You have to not be to slow or you will end up dying, to manage your skills to be able to kill the pack at the end. And to know what you’re doing for the group not to scatter. So even if farming is accessible to everyone but there is depth to it. You can challenge yourself by increasing your efficiency in farming. This is what make thing interesting and where I found my fun.
Now let’s talk of what I saw in ToS. Once you have your build (Your 3 classes) you will have one or two rotations and will keep doing them in every situations. Since I’m strictly talking about the gameplay and not the theory crafting behind that the subtlety is not here. If you are stuck somewhere (dungeon, challenge, etc) you do not have much of a solution beside upgrading your gear or changing your build. The subtlety isn’t there either. (Once again, I’m not talking about theory crafting. I know it could be very interesting to find the most optimal build for each situation but that is not the subject.) And in farming there is nothing. The last video I saw was someone presenting his Onmyoji. Everything he has to do was using white tiger. If there are still a few alive to use Toyou, then to walk to keep up the loots…. No fun, no subtlety, no depth.
I’d like you to to show me why I am wrong. I want to be wrong. To find something that will keep me hooked in this game. Maybe there are some class deeper than others? Tell me.
Thank you