Agreed. I also have well over 1000 hours in. This game is torture. Sure it’s fun because of the MMORPG addiction we all have, but in my case because I work over 70 hours a week, I’m losing my sleep over this.
Though I’ll clarify that I only came back because of the recent 2020 event, but I’m still here because I need to finish rebuilding all of my characters that got messed up from re:build before the time limit to change my base classes are over.
I only have like 10 more days left to decide on my builds for all of my characters. Do you know how long it takes to theorycraft and balance your team again when you had 12+ characters from only 4 bass classes before and now they’ve been split into 5 base classes??
This is the most stressful experience I am going through with this game. I wish I never logged in truthfully. Lol. The +10 T8 Savinose stuff from the event isn’t even worth the headache that I could have dealt with at a later time after preparing myself.
I feel like the company has a gun against my head to decide on my characters’ builds before the time limit is up or else I will forever lose the opportunity to re-make the characters that I’ve built up with the previous class system.
I still absolutely loathe that they penalize and capitalize on any mistake you make in building up a character.
I just want to have the freedom to un-do and re-work and play around with all these build ideas! For example, let me try level 3 Bunshin and then level 10 Bunshin and see what the difference is. The tooltip doesn’t explain the difference. Let me test this without needing to pay for a skill reset because of the lack of information available.
Why can’t things be straightforward and fun and not daunting to do without putting in the exhorbitent amount of time required to create a new character from scratch or paying a substantial amount of cash for each little change?
I’m scared to make big decisions because of how big the penalties are.
This is supposed to be a game, not a job. I believe the fun here is the theorycrafting and testing the skill synergies that the game is plentiful in. But you can’t test everything, only those who spend $10 for each little test can do this. Or those who can put in 20 hours a day to max level a new character for each little change you want to test out. It’s like the company doesn’t want you to have fun.
No Fun Allowed.
On a side note, for any executives or administrators reading, my advice to improve TOS and to regain and maintain the player base for iTOS, at least in NA demographic, is to be more generous to customizing builds. And stop being generous with all these free legendary equipment giveaways.
Events should be for fun and to be enjoyed by the community, not be forced on to players as a job to keep up with everyone else.
Honestly, focusing on bribing players with “end game” equipment is the wrong way to appease the player base. You already have a great monetization system with tokens, gatcha and layers of enhancement hurdles. But by crippling the players and punishing them for their mistakes in building their characters, you’re just driving away the f2p player base. By driving away f2p players, you are effectively advertising yourself as an unpopular game and thus losing potential p2p players.
Case in point how your kind of events don’t work is myself. I purchased TP before for cosmetic costumes, hairstyles and token. But I stopped purchasing TP because I don’t need to. There’s no new costumes or hairstyles and token is too cheap on the market.
As for gear, I was one of the winners of the Solmiki weapon box from the 2017 Halloween event. I’m confident to say that that event was a huge failure and you lost a large percentage of your player base due to the ridiculousness of the reward at the time. Solmiki weapons took a geared team months! And with the event, just about anyone could save hundreds of hours and get a solmiki weapon for free.
Leading to now, I came back for the 2020 event to just pick up the free legendary gear. And guess what, I still don’t charge TP. Why? Because I’m given all these legendary equipment for free!!! Why!!! Lol.
I’m not going to spend $10 to see if my build would be better with 3 points in skill x or 10 points. I’d rather just abandon the game. Is how a lot of players think, more often than you’d expect. The monetization on this aspect is off the mark.
Trying to earn a few % revenue from this aspect of the game is not worth the risk of losing player base. Return rate is absolutely horrid.
I just don’t understand how people with no substantial business acumen are in charge of these gems of a project. TOS can be an amazing game if it was lead by the right team.
/End rant. /Satisficafion