I agree that a perma ban is uncalled for.
@STAFF_Max: Oddly the function of bold text is, as mentioned above, just a command you can copy and paste into chat that pulls a string from the github translation master. This specific string is simply just the {b} (bold) function, where other strings lead to typing out: item names, quest dialogue, and other seemingly useless stuff.
In fact in icbt2 I stressed that area of testing to make sure that none of the dicID’s led to an exploitable advantage.
Without saying specifically the text you paste here I can just say that you can literally copy it, paste it in-game, and your text will be bold. You can. Right now, you, sir Max, without altering a file at all. It is as simple as me saying to copy this text:
sndfgiouduisnuisgns2tg22oingoin
And paste it in chat in-game, and voila, what you type is posted in bold (but the above is clearly nonsense as an example =P) It’s the glorified equivalent of how we use <b>
in the forums to get bold text; it’s just using a similar code in-game to get bold text, except that you have to use a dicID to get it. I agree too that it should be fixed.
Permanently banning a player for basically a gimmick is a little extreme, at least without IMC first stating that: this is an issue in the works to being addressed, and using the dicID’s in the interim is a bannable offense. Until that time I’d be more gentle, get an official post against its use, and then start swinging =P