I don’t care why people still cry nerf this nerf that.
Instead of nerfing just make everything strong and the game feels good.
And in case of pvp… pvp in tos is just a garbage gimmick, who cares?
I don’t care why people still cry nerf this nerf that.
Instead of nerfing just make everything strong and the game feels good.
And in case of pvp… pvp in tos is just a garbage gimmick, who cares?
Make evasion 100 percent.
Exactly, clerics can counter most of things but Missile Hole. If both teams have good composition, Missile Hole shows its true face as most unbalanced PvP skill in the game. My point was never saying “Sage vs Clerics” but both teams with clerics.
I accepted that Ausrine can be take twice or thrice and that still a huge difference between Missile Hole and Ausrine durations. Also, Missile Hole being op doesn’t means Ausrine isn’t too. But Ausrine is easier to deal with than Missile Hole for numerous reasons (which you can’t seem to accept).
In the same way I can’t discuss with you when I say that Missile Hole is unbalanced for Missile Skills users and you just say, “get hunter”.
@Mozgus in which server do you play? Do you play as an archer class in PvP? Also Orsha+Klaipeda servers shares the same TBL and GvG population.
As well I understand that it isn’t luck-based to win. But definitely having Missile Hole in enemy team with both teams having good composition simply makes archers in enemy team useless. There’s no luck, just unbalanced skills.
kek
lunarrabit is orsha player, the 50pop server?
i would be top1 pvp pve et everything, in a private 127.0.0.1
sage need some rework, everything in tos need rework.
hues need rework, your hues already got boring for a lot of people xD
And please, keep out from hueing my thread, it’s a serious thread, a petition to nerf an unbalanced skill.
Probably by a good composition is something including a cleric with ausrine or a kino, you have enough time to make those 16 hits to your selected target, bet you look for an specific one and not focus on everyone. In a 1v1, or 2v2 archer is way stronger than sage in all of their facets. Even in a 5v5, with a kino or under ausrine you shouldn’t have many problems to take out those 16hits, and that’s only thinking that you are the only one dealing ranged attacks or missiles, because there are some other strong pvp classes which offers the same type of attack.
To be honest and from my point of view (probably a lot of pvp players will agree with me and there are plenty of polls and threads that confirms so) Ausrine is the most overpowered skill in PvP, I still disagree that MH is better than ausrine, even taking into account CD’s, the things that you can do while being under Ausrine effects are priceless and crazy, being immune on ranged/physical/magic attack > getting 1 damge from ranged attacks. Any other skill can’t compete with what Ausrine offers.
And I’m not saying “get hunter”, I’m saying that there are more archer related classes that do their thing perfectly in PvP, even a sapper/falconer. But you refuse it with a cleric backup, as if cleric will be pending only on you.
My point isn’t to discuss again ausrine vs mh or any other skills, is that you have plenty of skills combination or ways to play to deal with MH even being a ranged class, that’s all.
Missile hole should work like %reduction of incoming missile damage. And getting weaker every time it blocks someting.
Like Braun’s shield skill in league of legends. But I don’t know how would imc do such a thing.
imc is working on it already, any updates, they will put on the News/Announcement
why u getting impatience for? nerf/balance details are classified.
geez
isnt this thread just to satisfy your dissatisfaction aka bait thread/attention-grabbing?
4k people playing and half of it cry for Cleric Overpowered, nothing happened.
Your sage can take the queue number and wait for 2019.
the thread need a [Resolved] tag
@neith720 assuming good composition as only aus/kino is a limited PvP vision. And no, you do not have time to do the 16 hits, I’m the archer playing, I have experience of playing my class and know how it works and I can say pretty sure of it. On 2v2 it depends on your team, on 1v1 depends on Sage’s build.
To be honest and from my point of view (probably a lot of archer pvp players will agree with me and there are plenty of polls and threads that confirms so) Missile Hole is the most overpowered skill in PvP, I still disagree that Ausinre is better than Missile Hole, even taking into account CD’s, the thing that you can do while being under Ausrine effects can simply be countered by any long CC or Miko, being immunie on ranged physical attack with 100% uptime is plain broken to the point any other skill can’t compete with that vs an Archer.
And I’m saying that Archer’s are focused on Missile Physical Attacks, if you want to play archers to use melee skills you simply don’t get to play an archer at all. lol
My point too isn’t to discuss again Ausrine vs Missile Hole or other things. My point is that Missile Hole is balanced and if you plan on using only melee skills or status ailment skills as an archers in PvP, you should simply go for a melee swordsman or status inflicting class such as Plague Doctor. And even those skills won’t change the fact on how Missile Hole blocking all Missile Physical Attack skills is unbalanced.
I’m not impatient, I’m just making a thread to show people’s feedback on how Missile Hole is broken against Archers and that it does needs adjustments.
So some staffs such as @STAFF_Max and @STAFF_Yuri can see how is people’s feedback on the state of that skill at the moment. @Staffs, is there any current plans on adjusting how Missile Hole works so Archers aren’t useless again in PvP?
welp it’s spell name is Missile Hole for a reason… to trash archers with I guess lmao. just passing by.
@LunarRabbit you may have the archer experience, I have the sage experience and I have suffered myself how a musk or QS can kill me pretty easy without much counterplay in depend which situation, so yea I have that experience as well.
While I didn’t you are including once again another player (another cleric) into the match, if you want to copy/paste my paragraph discussing ausrine against MH make sure to exclude miko debuff, even PD can debuff as well, we can consider healing factor as counter an archer counter if you take that look, but again, I’m not going to involve any other classes comparing those 2 skills.
Melee attacks = / = status ailments, as said, broadhead will one shot no matter if enemy has missile hole or not. Stunning an enemy for 10 secs allows you to take at least half of it’s missile hole and stunning him again. If you are going to quote this again make sure you don’t involve cures nearby or other players, is right that 5v5 can be hard to deal with but I’ve seen people doing it so it’s not impossible. Not only stone shot makes the same effect tho.
Again, if you don’t want to use skills as an archer it’s completely up to you, every character has their own skills no matter if they inflict status ailment, are strong one shot skills or just buffs, archer case still from ranged distance. if you want to involve other characters, cryokino are pretty common and icepressure can take off the whole enemy team missile hole.
By the way:
There are plenty of threads with much more players feedback (moreover when ToS was more or less populated) as Ausrine being the main subject since PvP was implemented and nothing happened, gm’s can’t do anything, and even if they could they won’t. You should make a korean poll in kToS to get some attention, I guess.
But do you have experience playing with both teams having balanced sides with good DPS and supports on both sides? Honestly, for you to die alone to a Musketeer on Missile Hole your team composition wasn’t good, at least not as good as we see in Klaipeda/Orsha TBL.
I am including because that’s where Missile Hole gets more OP, it isn’t a deal of hitting a single player 16 times. It’s a deal of hitting a player walking in a group, into safety zones, getting healed and Missile Hole renewed in a match you can die in any moment. That’s what’s unbalanced.
I know that Melee attacks are different from status ailments. Hunter and Falconer = Melee attacks. Broadhead and Stun can be countered easily, Poison too. Missile Hole can’t, that’s my point. It’s an unbalanced defensive skill.
Wut? I never said I don’t want to use skills. All I said is that Missile Hole is unbalanced and it is not justifiable to say “use X skill to counter it” being the skill an status ailment or melee skill when the point is that Missile Hole makes archers useless because Missile Attack SKILLS.
Please no, I hated it so hard. It doesn’t fix the MH problem.
Just typed one case among a lot, as said, everything depends on situation (isolated, players alive, classes in your team etc). PvP isn’t balanced, but yea I have done a lot of matches and all of them as sage, even full PvP builds including sages don’t win always
It was flawed, yes. but matches lasted far more than they do now. but that was during rank 7, oh those were the days, matches that lasted like 1 minute per round.
pretty sure that Klaipeda PvP is better than Silute’s PvP
sure that Klaipeda PvP is better than Silute’s PvP
Klaipeda PvP is better than Silute’s PvP
Klaipeda is better than Silute’s
PvP
The question isn’t you winning or not as a Sage. Like I said, team is not made be a single person, if composition is bad you can simply lose if the archer plays well. Doesn’t change the fact, Missile Hole needs a nerf because it makes the entire class tree useless depending on quick fixes that are easy to counter. Period.
It’s Unbelievable how you guys put lot of sages on a GvG match to counter archers to come and say it is balanced “KKKKKK”
winner! lmao
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