Tree of Savior Forum

Permaban the following:

+15 without potential lost are really possible.

I have a little story to tell. Its a story about a doctor and 100 Cancer patient.

Doctor: All of you need to undergo a surgery, the chance to survive are 0.48% and it cost a million dollars.
100 Patient: We still have hope.

Ending: They all die and they waste 100 million dollars. :imp:

I wonder how many years it will take before people realise Chance shouldnt be used in practical math and neither should statistics be used to calculate future events.

I guess some day we will not be that stupid anymore, but I wonder when?

What does this even meannnnnn mister Statistics PhD?

It’s pretty simple, figure it out on your own.

It means a thing I’ve already covered at length in this thread!

Namely, that cheaters can say “well there’s a 0.0X% chance that my +18 Endgame Bow of 12/12 Potential Lol could be real, and because it could be, you can’t punish any of us”.

It’s what I call the Infinite Shield of Deniability. It doesn’t matter how low the chances get - you can always claim “it’s possible, therefore you have to give me the benefit of the doubt.”

I say this player base is so corrupt and exploitative that it should be found guilty until proven innocent, and not the other way around. That and the fact that the GMs clearly do not have the resources to do serious detailed checks on their entire player base, which we all know is packed with cheaters, is why I think such a ruthless stance is the only option short of a wipe.

Most of the normal people have left TOS by now. What’s left isn’t pretty.

2 Likes

Well said… /20char

99999% Agree! please perma ban them, also their IP adress. AND WHO EVER NOT AGREE WITH THIS MAKE YOU A BUG ABUSEEEERRRR

Except that IMC has server logs which can be used to see whether the upgrades were legit or not.

It is an assumption on your part that these logs both exist and are organized and searchable in such a way as to be useful for catching cheaters.

I assume the logs either don’t include the information necessary or store it in a way that is useless to the GMs. This is less an assumption and more an educated guess, really, and my evidence for the likelihood of this catastrophic shortcoming is the fact that they beg us for screenshots and videos of such exploits. That strongly indicates they lack the ability to effectively search for these items themselves - via logs, for example.

I have no doubt there’s someone at IMC with the capability, but what if they were spending time on this, would we be where we are now? They’re probably working on Wolfknights or something.

Something you should understand is that server logs, even for much better designed MMOs, aren’t omniscient stores of every packet that goes in and out of the server, and every tiny adjustment to every little thing. Storing all that information would be prohibitively costly and difficult - so a good MMO only logs information vital to checking for bugs and problems. What, exactly, is getting logged, and how, and the way that it’s organized is very much something the wizards who manage the servers design from the ground up.

You’re assuming they’re logging relevant information in a useful way because that’s how everybody does it. IMC isn’t everybody. Consider how badly this game is optimized, and how unstable the channels are. Consider how slow they are to improve even the most basic and necessary of things. In that light of context, suddenly it becomes entirely possible that, whatever their architecture is for logging player activity is, may be so badly designed as to be useless.

[quote=“ridleyco, post:51, topic:313789”]
It is an assumption on your part that these logs both exist and are organized and searchable in such a way as to be useful for catching cheaters.[/quote]
Well,there are certain standards for developing server-based applications, like useful logs.For pretty much every situation one should always assume the standard is the case until proven otherwise.
Please show me that they don’t use a certain standard and i believe you.

[quote=“ridleyco, post:51, topic:313789”]
I have no doubt there’s someone at IMC with the capability, but what if they were spending time on this, would we be where we are now? [/quote]
Just because a logging system exist and maybe even done in a useful and readable way it does not neccessarily mean that they have the manpower to go through the logs all the time.

[quote=“ridleyco, post:51, topic:313789”]
Something you should understand is that server logs, even for much better designed MMOs, aren’t omniscient stores of every packet that goes in and out of the server, and every tiny adjustment to every little thing.[/quote]
I know that, thanks. But thank you for the elaboration. :slight_smile:

Show me that their logs are not done in a useful way and i’ll believe you. Until proven otherwise one should assume they followed the standard to a certain degree.

That being said:
Just because the game lacks optimization or update speed (which is pretty normal for korean games and western servers… Aion and RO for example have the same problem with update speed… however in TOSs case it will improve once we get KTOS updates directly) it don’t think it’s fair to conclude from that that other aspects are flawed aswell without actually having some evidence. That’s like looking at screenshots of a game and saying “Meh, the graphics are not that great… clearly that means the soundtrack will be terrible aswell”.

Evidence that they do not meet the basic standard of logging that you expect them to have is and has been in front of you all along. A bug filled game filled with exploiters who go unpunished, packed with broken items obtained illegally.

You are continually ignoring the evidence you are asking for. You aren’t going to get it from me. You simply need to look at the game. The proof, as it were, is in the pudding. If that isn’t good enough for you, you’ve got your fingers in your ears, your eyes shut, and this whole debate from you is just one long LALALALALA.

All that said, I do agree with one thing you said - it may be that there is literally no one examining the logs, and no one is at the ship’s helm for the majority of the work week. That would explain everything just as well as my educating guessing that their logs are basically ineffectively designed.

That would mean they can’t afford to pay someone to do what needs to be done, which is rather bad. But, and this is sad to say, this would very much support my draconian calls to basically ban everything that moves. If they don’t have the resources to do it right, they have only two other options: wipe the server or allow cheating.

If you’re really hardcore, you don’t have to resort to these exploits. Rather tell it to the management and help them resolve it. We could have had a better community but you guys destroyed it.

This post was flagged by the community and is temporarily hidden.

this game gonna have about 12 players left after they done doing those bans

Greetings Savior,

Thank you for contacting us.

We apologize for the inconvenience this may have caused you.

We are aware of the issue and our development team is currently working on it. We will make an announcement on this as soon as the issue gets resolved.

Do take note that WE READ every SINGLE ticket and forum thread submitted. We hope this will clear any DOUBT and RESTORE faith to any Relevator that been corrupted by goddess Giltine.

With Love,
Tree of Savior White Knight Team

3 Likes

This is gold :joy::joy:.

/20whiteknights

Our hero!
/20chocobos

permaban kirito for being a fa,gg,ot

YES!!! BURN! Burn the corruption out! It’s the only way!