Get Gung Ho with it’s passive amplify and Pain Barrier to lvl 5’s then save extra 5 points for Rank 2 Main Skill Pommel Beat then get restrain lvl 5 and don’t forget its passive slow then then lvl up Gung Ho to lvl 10 then you have another extra 5 points for next rank use it for double slash get it’s critical passive!The Bleeding thing is what you want while riding your mount! then max all your skills ! The reason why i don’t get concentrate was because it is a buff that you need to spam everytime you attack unlike gung ho that has higher time limit ! Next the Cataphract get riding then spear mastery then of course first get impaler or earthwave then trot save 4 points for next rank get doom spike and get 1 point steed charge for its shock then the saved 3 points will go to rush immediately then max all your skill and leave trot to lvl 13 then go for Dragoon! Sorry for bad English!
my preferred stat allocation was 5 Str 2 Con 3 Dex ! or 4 Str 2 Con 4 Dex! there has many item that has stat like Str
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it defends with the players fast hand bro! can you telepath me if you are already stunned!
Please do this build and show us a vid. Thanks!
To my knowledge restrains stunning effect last 1 second, has that been increased?
Let him impale you after you casted your safety zone, and before you made everything else. Then at the end of it launch a Rush and follow you arround while making you unable to do anything. 
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Pommel beat, really? Are you on drug bro?
No
perfect PvP
on a swordsman with
5 pain barrier, pommel beat, unmaxed trot, etc
good try (no)
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Call me drunk, but I rather max impaler for PVP over earthwave.
Why? Because Lv15 impaler (with catacomb spear) can be enough to take out 80%~100% of your opponent’s HP, while earth wave will forever do 10%~ of your opponent’s HP, even on PVE bossing it clearly shows that earth wave is mainly for mobing.
I would recommend getting Earth Wave to Lv5, dropping some levels from doom spike to max Trot & Impaler (Yes, Trot must be maxed as that makes it uptimed, which is very necessary in PVP, unless you want people to wait for you to slowdown for those 5seconds to finish you off).
The difference between Lv5 earth wave & Lv15 is barely 2x~ damage, which isn’t much in term of numbers, while Lv15 Impaler makes a lot of difference (especially if you actually live close enough to the server where you play on, Impaler can be more useful the lower your ping is).
And yes, remove pommel beat & double slash to max concentrate & pain barrier or you lose 50% of why you would go swordsman C3 (the other reason being Lv10 restrain).
Well earth wave and doom spike get additional hits by levelling them too. ^^ So it’s more than twice the damage ^^
Difference between Lv5 EW & Lv15 EW= 2x damage.
Difference between Lv1 Impaler & Lv15 impaler= 4x+ damage, even higher with catacombs pike.
Can EW immobilize & deal over 50% of your opponent’s HP worth of damage? No, even at Lv100 attribute.
Can Doom Spike immobilize & deal over 50% of your opponent’s HP worth of damage? No, even at Lv100 attribute.
Can Impaler immobilize & deal over 50% of your opponent’s HP worth of damage? Yes, and might even kill if all your hits lands (no evasion), with Lv0 attribute.
I would personally not max out skills that won’t make much of a difference, especially not for a PVP build…but it depends on the user in the end.
I would have to agree with the impaler>EW+DS, impaler is really good for dealing dmg at 15 + cata pike. My only prob with it is sometimes when I bash the guy impaled sometimes it doesn’t do dmg. So it may be because my ping is bad or its glitchy. Also its nice to follow up with serpe once the 8s duration ends.
Perfect build? PURE CON!
Yep there is a some sort of glitch, if you do impales hits while moving, most of the time it doesn’t count, while draining the sp for the hit 
@Destructivo yeah for a full pvp build impaler is insane anyway, and the most insane one is the fact that with the patch right now, having it level 15 = 22sec duration / = 22hits. But seems in korea it was nerfed to be a 8sec duration only skill. Impaler is a great skill for pvp. But the downthing about it is mana cost since each hit cost mana, it would mean 61*22mana = 1342mana for the 22hits.^^
The same can be said for rush sadly
and both have high cooldown too.
Sword3 Cata2 here (going Cata3 Dragoon).
// Sword3
Get Bash 3 for the knockdown attribute.
Don’t get Pommel Beat, it’s crap. When you hit Dragoon you won’t have any extra time to use it as you’d rather chain knockdowns and use higher damaging skills than give your opponent a chance to stand up and do something.
Max Restrain, Gung Ho and P. Barrier.
The rest (2 points?) goes into D. Slash.
// Cata3
Don’t get Steed Charge. Bash is better and has 3 charges. All your other Cata skills can KD anyways.
1 Impaler or Max (if you like doing 1v1s more). Depending on how you’d like to play. Be noted that this is just a single-target skill.
Max E. Wave, Trot and Rush (might need to adjust if you maxed Impaler)
Rest of your points go into Doom Spike (might need to adjust if you maxed Impaler)
// Dragoon
Haven’t reached this yet so can’t give a solid advice based on experience.
In theory, I’d be going Max Serpentine and Gae Bulg; 4 in Dragontooth and just 1 in Dragon Soar (for CC).
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