Tree of Savior Forum

Peltasta... May or may not be good

Slithering (Rodelero C2 ability) makes you immune to magic damage for the duration. Peltasta synergises well with it at least.

I’m aware; however my problem is the damage with Peltasta.
I think a valid solution is to reduce the attack reductions and boost the attack of rim blow and umbo blow, although only slightly to be on par with the normal attack skills.

This would prevent you from having a tank that does as much damage as a Dragoon by slightly reducing your overall attack with the tanking skills.

Although honestly a tank would never do as much damage as a DPS class due to them already taking CON over STR/DEX. So maybe they don’t even need a reduction

If tanks would deal damage close to nontanks the purpose of latter would disappear. For now it’s really hard to decide if you want more tankiness through peltasta or more damage through highlander. And there are lots of classes that would rather prefer Peltasta for their greatest in swordsman tree utility.

I don’t think Peltasta need any more buffs, especially damage buffs. It’s main purpose is aggroing enemies and then just stay still blocking enemy attacks and occasionally using skills. So you shouldn’t care about a reduction because it won’t affect your already minor DPS too much. And if you want to get maximum damage with a bit of tankiness then just grab Pelt C1 for lvl 1 Guardian EVA buff, 25% block increase and 25% stun and go full offense afterwards.

I understand what you’re trying to say but if you look at how much damage you can’t do, it’s pretty ridiculous.

Guardian is anywhere from -14 attack to -63 attack without providing an even slightly decent amount of defense, their skills all deal less damage then equal level DPS classes and they will be taking CON over STR/DEX.

I’m not purposing to make them anywhere close to DPS classes, but to give them a bit more then “You can’t do damage so just use Swash Buckling and hold C” like you mentioned.

I’ve never played a game where the tank does next to no damage, it’s about balancing, giving the tank more options then just dungeons. It would allow tanks to do solo questing, PvP, and grinding in a more effective way.

My thoughts:

  • Peltasta has the best damage output at circle 2.

  • Guardian is the worst skill… you just need 1 point in it if you really want more 18% evasion.

  • Rim blow is nice but i think umbo blow is better (if your going to get only 1 of those). Rim gives more damage to pretrified or frozen targets and has a knock back, so if your going along with a cryo its really nice.

  • Shield lob need some love… the coollest skill in this class :cry:

You don’t have to max guardian unless you want to become living wall. 1 level is enough and -14 attack is insignificant. And yeah, you don’t need to deal the same damage as DPS classes to tank. You can pair Peltasta C2-C3 with DPS classes(like Fencer/Dragoon) and feel perfectly fine. If you are going Peltasta C3 Squire C3 then of you CAN’T play solo. Those classes are designed to tank for a party. If you get only classes with a purpose of tanking, then why would you expect to deal damage?

If you want to make classic brusier, then just combine defensive classes with offensive.

There are lots of peltasta based builds that feel perfectly fine in solo play.

And yeah, I agree with @VnZzz statements. Rim blow and Umbro blow also deal very nice damage with High Guard lvl 6 and even bigger to staggered/frozen/petrified targets. They potentially deal up to 575% of your physical attack. (Umbro is 250% bonus damage on staggered, Rim is 200% bonus damage on Frozen/Petrified, and High Guard makes them deal 330% damage(though halved because of -50%)). In total it’s 3.5*3.3/2=575% for Umbro and 495% for Rim.

But Shield Lob really needs some love, 52 seconds cd kills all the fun. Would be great if CD decreased by flat amount when you pick up the shield.

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Compared to what? I’m fairly certain it’s the worst not the best…

Please rewrite this 'cause I don’t understand it at all.

I can’t argue with your other three points though.

sorry :smile:

You can take one of those peltasta shield skills (umbo stuff and rim whatever) and do a lot of damage with high guard (330% attribute lv5).
Also, im talking about 1 skill damage not the whole rotation of skills tou can have.
Sorry again.

:bread:

Yeah, I fixed it, thanks)

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Well, I can’t make much more of an argument.
Although it still feels a little bit like they’re forcing you to get certain skills.

Can you confirm this works? I.E. Will it really let you buy the attributes?

I really doubt it’s true. If it works then it’s definitely a bug. Otherwise C3 would become almost pointless(you can tank pretty everything with C2).

If it was possible it would make min maxing too luck based.
Those who gut such a gem succeed others fail.

And there are lots of other skills that require 3 points only for attribute. If it worked this way you could’ve used divine might/monster gem for every of them and get attr using 1 point.

It really sounds wrong for me that luck based items is the only way to success.

Oh, BTW thanks for killing my build. Now I don’t know what I want for Rank 7 since I’m taking Peltasta C3.


(Please note the build name)

Rodelero c3 or fencer?

@Derael your right… prpb it will not work :cry: but will still try it.

Yeah, but I hate the way fencer skills look… And Rodelero 3 the only thing my build would gain is -75 more defense with shield push.
I might just go Dragoon for the super high DPS.

Whatever the case thanks to you both.

isn’t the high guard attributes unlocked by levels in umbo/rim?

thats another unsolved question…

On tosbase.com it says that level six is required in the skill it’s boosting not high guard’s level, look under required on this page:
http://www.tosbase.com/database/attributes/102020/
So maybe you don’t even need high-guard 6? I suppose all we can do now though is wait.

Wut, how I did I kill your build?)

I had similarly looking build but with PeltC2 and Rod3 + Fencer C1. Looks perfectly fine for me as damaging/cc tank. And you can go DEX STR CON for better damage with it(+100% EVA rules) and lose very few survivalbility (though mages hurt).

But now I know that High3 Skull Swing nullifies defense so I wonder why I should pick rodelero now. Hope they will nerf armor break to 50%.

Lvl 6 in umbro/rim might be the case, it will make pelt C2 even better. Might go Pelt C2 Rod C2 Fen C2 now.