Tree of Savior Forum

Peltasta c1...is it actually worth it for hoplite?

Most swordsman these days tend to go sw1 > pe1 > hoplite, the purpose of which is obvious: to get that value point in swash, manual blocking, and some extra block rate.

However, at level 65 i really dont feel the greatness of having a taunt. Ive done dungeon a couple of times, and while taunt provided some extra aggro, its not a guarantee that you can hold mobs 100%. In fact i’ve been missing the extra level in pain barrier which makes you nearly immune to knockdown. Not to mention you have restrain in s2. pommel strikes suck ass but who levels that skill anyway. You also get better gung ho and concentrate, and pain barrier is just an awesome spell to have.

i feel the active skills in pelts are pretty useless, and manual blocking doesn’t feel all that useful either. Guardian is just bad, but it doesn’t matter if you leave it level 1, other spell aside from swash is just as useless. Am i playing hoplite wrong or are there benefit to p1 that i’ve been missing? (maybe later on in the game? Does restrain, gung ho and concentrate fall off really hard or something? because the only spell i’m using from p1 atm is swash)

its more so really used for pulling mobs, than the aggro (well it is used for the aggro, but that is just a bonus)

yeah but is going to a class for a spell that you can pretty much do it just by running around carefully actually worth it? i mean i can’t count the times where i thought to myself if i had longer pain barrier duration…

Strangely enough i’ve never missed restrain, but it was certainly a nicer skill to have than guardian, umbo or whatever blows that p1 has.

the utility given by peltasta is the only thing other people consider worthwhile of swordsman, as they just see them as tanks with low dps potential. if you didn’t have peltasta, dungeons would be a nightmare, and parties later on wouldn’t accept you as they want a peltasta.

As a Hoplite, Swashbuckling is a godsend in solo play since it helps tremendously in positioning mob packs for Stabbing. For party play, you’ll often need to remind the trigger-happy DPS to wait a few seconds while you round up a pack of mobs before they unload, pull aggro, then run around like headless chickens.

Manual blocking is extremely useful in boss fights (discounting magic-only bosses), since the vast majority of deadly boss abilities can be blocked (even if some of them look magical in nature). However, blocking has to be used pre-emptively, and requires you to pay attention to attack cues and animations.

For solo/party play, blocking is useful when pulling mobs that use knockbacks/knockdowns since it allows you to save Pain Barrier for when you actually decide to deal damage.

wait till lv 265, no one wants you in their party if you dont have pel c1

Personal anecdote, but roughly 3-4/5 parties that I’ve joined for grinding/dungeons at 265+ have invited non-pelt Swordsmen or pelt Swordsmen that are adamant about filling a DPS role. It might just be a Telsiai thing though.

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so swash is actually required to do high level dungeon later on? that’s good to know then. Because swash atm for me is a nice skill to have but can do without even in dungeons and i actually consider pain barrier more useful.

Swashbuckling is not required to do dungeon, however, it’s much easier with it. And at level 150+ where maps have much fewer mobs, it saves you a lot of time running around in circle.

Its not just the Swashbuckling/taunt. The C1 Pelt path provides several attributes that significantly boost shield use.

“RIP swordsman c2/c3 you will be solo-ing on your own from lv265 and beyond” :joy:

The bonus that pelt give is tremendous

+25% hp from 19k to 24k
+18% also is nice to have

Pelt is not just about the taunt. plus if you went hop, i dont think you need anything from s2 or highlander (not sure about this one)

The stun from umbo blow is nice to have to

i think SB is overall too useful to pass, even if you’re soloing you can aggro a lot of mobs and kill them on a couple skills instead of running around killing them one by one, this alone should convince you that peltasta is VERY useful, also as the other say you will probably have a hard time finding a grind party that will pick you instead of someone else with 1 rank of peltasta or archer/wiz.

not to mention the manual blocking that will save your life if you time it right

If you doubt the usefulness of Pelasta c1, you should watch world chat more often. A party will always looking for a pelt, no world chat ever looking for a dragoon/shinobi/doppel or any other class on swordman tree.

Hell, even if you just take c1 Pelasta and stay at rank 2 until max level people will still want you for party because of that swashbuckling.

being a peltasta c1 is good… not only the swash buckling but the other skill/s and their attributes. :beers:

i know someone out there has the same build as i am, and i know they like that “skill” when doing pvp against patk-ers :imp:

im a pve build pelt c1 but i can still manage pvp (can mostly win against patk-type)

hue hue hue

Guardian is useless ? lol
r u serrius
18% evasion on Guardian atributes are huge.

to put it into perspective, measly 500 Evasion will result in extra 90 Evasion.
You know how much Leather Armor Atributes give you evasion at max level ?
its just 75 !
and you only need 3 level to max it, compared to how many silver you need to max leather mastery

Even if you are not into Evasion type. and more into Con Build
Peltesta Attributes Shield Mastery give you 25% Increase in Block rate - which scale with High Con.

Those 2 Attributes Scales the higher your character go.
Since it was percentage bassed.
At Low level it was weak since your character is weak, but at high level
Percentage Scalling > Fixed Number

and If you cant hold the Agro
then you need to Attack. with full point in Provocation attributes.
You can hold agro for most mobs with Provoke + 1 skill

Even with level 15 Provoke, Hi DPS class can outstrip the agro - if the taunter just keep manual Guard then AFK

That’s good to know. Do you actually put point into dex as a pelt hop though?

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I quit my 215 sw c2>hop c3>dopple c1 due to not taking peltasta. I train another fletcher c3 after this, it only take half of my time to train compare to my swordie.

If get Hoplite C3 you just spam Spear Throw with 0cd and can hold mobs 100% + Finestra: Splash will have 10 AoE Attack Ratio.
It got huge aoe even can hit behind of your.

Guardian just for DEX build only and small tip to use it is Swash Buckling + Guardian without Finestra buff.
Can tank very well with this trick.

STR build is just for better Stabbing and Pierce damage only.

Actually i’m more recommend CON/DEX build because in random queue dungeon without healer you gonna need to do full tank job.