Im basically going the top option, theirs a reason why its popular, hell Im one of the ones who went at length discussing that build. You dont need C2 Cleric or C3 priest when you can eventually get +Skill stats on your equipment. That build is made to be versatile, giving you the ability to do damage, debuff, buff, heal and so forth, you got plague doctors regenerative heal to help round it all out with your Heal and Mass heal.
I had a retarded cleric try to tell me otherwise, since I took 10 aspersion instead of 10 blessing, keeping blessing only at 3 since later on in the 200+ levels it just isnt worth the skill point, its only good as a supplement and thats assuming your not at buff cap already between yours and the buffs of your group. As this build you got plenty of other buffs to fill out that would be more ideal than blessing. Later on ill likely take those 3 points out and place them elsewhere. Blessing has no percentage scaling, yes it can get stronger thru attributes but only so much until it becomes insignificant.
My stat build per 10 is 4/2/2/2 Str Con Spr Dex. Once Con reaches about 50, im taking those two points and placing them into Dex. With monstrance up and the proper crystals and stats, should have a crit rating percentage of 45% or more.
However, if you still insist on Bless, its only really worth it by having 10 bless and max sacrament. You can lower what ya put into Resurrection and revive. Take Aspersion to 5, youll only increase defense by 28 percent but its still decent, and then youll have your higher extra damage. But its up to you, going the Class route of C1/P2/Paladin3/PD, youd want to reduce damage to your party members, since until you can get those skill+ items your healing is more limited compared to the Heal-Bitch builds. Thus, Aspersion and the Paladin Barrier would be important. Again up to you if you wanna go more defensive, or offensive.