@wboccato I’m not sure if this has already been addressed, but TU just deals a lot of damage when it procs. In my build, I’m bringing it up to about level 4. Each level only increases targets hit. It has a 30%-50% chance to instakill each enemy it hits, and at 280 each enemy can have like 100k-300k health each. I would never max it, because the area just isn’t big enough to hit that many targets, but it’s a really good skill.
@alexandrious2001 It sounds like most of your questions got resolved. So just in response to Swords vs Maces: As a chaplain I think you always go maces. As far as I can figure, your AAs gain aspersion damage from the Magic attack and regular damage from the Physical damage. Also, I heard the sword bonus on Deprotected Zone is fairly minimal (like -15 def at full stacks I think?)
@Randy Very solid build, I’m a huge fan. 2 things: Put a point into Restoration. Just 1. Take it out of Resist Elements, Turn Undead, or Smite. Restoration is great. Increases healing from all sources, has nearly 100% uptime. Also, Smite won’t work great with rods unfortunately. You don’t need STR to make it work, but physical damage from items shouldn’t be passed up. I would stick with a mace. If you really feel like it, you can run a rod and a sword and switch to your sword for Smiting. But weapon swapping is kinda buggy, so I wouldn’t recommend it with that short of a cooldown.
@Nelkore I don’t really think that 1 rank or Paladin is worth it, especially that late in your build. All you’re really getting out of it is restoration. Resist Elements at level 5 only has like 50% uptime, and it has like half the chance to block incoming spells. I think your build would actually be better off with PD or Kabbalist at rank 7. Also, I would adjust your stats. You’re not really getting a whole lot of use out of that STR or DEX. I would focus your points on CON, INT, and SPR, because as is you’re spreading yourself a little too thin.