Read above discussions if you could please, I would like your insight.
I will, was replying to the above message.
Because Carve is a great skill. It has overheat 3, and each overheat hits 5 times. Also itâs pierce damage. The statues are just nice bonuses.
If you take out 100 INT and put that into STR, yeah. Youâll lose about 200 healing per heal tile, and about 100 healing for each target in Mass Heal. Turn Undead isnât considered a Magic attack, so it has no scaling other than its increased chance of insta kill from SPR.
Even without INT, you should 100% grab Turn Undead. Itâs amazing. And you should also still probably grab Incinerate, because it has high base damage and is just generally very strong.
And saying PD > Priest 3 isnât necessarily 100% true? In fact, I think itâs just outright wrong if youâre not going for an INT build? Your damage increase is meh, and you get some CC immunity. Which like. Compared to physical damage immunity that priest 3 with SPR grants is pretty meh?
My experience was as a Full-SPR Paladin in Battle League. Resistance to CC can come from SPR as long as your Class is built with that in mind.
Blood Letting in Battle League (kTOS) is as follows:
Blood Letting
- Duration becomes 15s + 2 per level.
- Skill Cooldown will increase by 20 Seconds.
This is unimpressive, you can still get one-shotted if you donât stat high enough CON.
With Stone Skin, you donât need to worry about this as much.
Resist Elements provides 20% nullifcation chance to elemental damage.
You wonât get one-shotted by Meteor while inside Barrier because Meteor damage scales with 400% of your magic attack.
- 100 magic defense becomes significant with regards to % scaling damage.
The Stat allocation for the Priest c3 > Paladin c3 is considered with all of these factors in mind.

And the PD Heal and Incinerate?
But with that, your hardly taking advantage of the Rank bonusâs for Int and doing nothing at all for str and its bonusâs, just to achieve a complete support tanky build? Is all that spirit really needed? Keep in mind I dont care much for PVP since right now with the games net code, its gonna be a disaster.
This is my status build
IMO smite is good for every status build without str. you can one hit kill mutant and demon almost in game.
If you need use smite is main skill. I recomment for some SPR because smite is drain your sp very faster. and would like little dex or accessory bonus +accuracy for attack with smite.
For my build I grab priest c1 I think priest c1 is enough. priest c2 is little waste because revive and mass heal is low lv but you can get priest c3 at r8 If you want.
But donât forgot about new class in the future at r8 maybe better than priest c3.
@web_nervepress I donât get why you have 80 DEX in your build. To hit in PVP?
@alexandrious2001 can you explain better why TU or such amazing skill? You have it maximized and it hits/kills how much?
I wasnt the one who brought up TU. Was another poster. Do we benefit from magic attack on anything with these builds? Smite is good and all but does it not still benefit from strength? And it has a 9 second cooldown, which is short sure, but what will you be doing in those 5-6 seconds? Throw Turn undead? Long CD on that, Conviction? 26 seconds and 2 charges on that. Your auto-attack dmg will be halved pretty much without any strength?
It is enough. From my experience, I had 185 SPR, but would have benefited from having higher CON instead and sacrificing a little chance of resist to CC.
TU is enough at level 2~4 for the added number of targets you can hit.
- It has a 40~60% success rate to one-hit KO demon and mutant type targets.
Oh sry Iâm on my cel can get though to write and quote correctly (or I write or I read >_>)
@asphidel can you explain a bit about TU as I asked above?
So from what im seeing, if I go Str, ill have higher Auto Damage, and Higher Skill damage from Smite and Conviction. But if I go int, ill have maybe 300-400 points better heals and im guessing, better Exorcism. I go Priest 3 for now, till circle 8, ill have Stone Skin, which is valuable with 70+ Spirit, bigger Mass heal, and maxed out Blessing. But I would miss out on stat immunity from PD, Incineration, and a very powerful regenerative heal. Pretty much a THIRD heal.
This sound about right?
If you donât mind. I have little suggestion about some skill about priest skill.
- exorcism is hard for viable. It garbage for this patch.
- very low dmg.
- hit only one target.
- after enemy hit it will disappear.
- stone skin is good skill for support team but this skill NEED MORE SPR for good protect. If you low SPR you will trouble about block dmg become to you and team.
The one point in Exorcism is for Exorcismus, Exorcism is terrible. Iâm anticipating rank 8 will be Chaplain after Priest > Paladin.
If you donât intend to go Chaplain, max sacrament, resurrection, revive, mass heal and stone skin and you are set.
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That one point in Exorcism can be cast within the Barrier without an enemy activating it early so you have time to cast Exorcismus from Chaplain skills.
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If you apply conviction debuff, youâll also get the additional elemental damage +400 elemental attack (of various elements).
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This is only intended for testing. So Iâm not sure if that one point would be better spent in something else.
Priest > Paladin build goes into Chaplain at rank 8 or rank 5 depending on preference. So having high SPR and INT scales with aspergillum and mass heal.
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Aspergillum scales off Aspersion which also scales off INT and also has an attribute +% bonus.
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Your STR however will only be applied once and is a flat increase that doesnât scale.
Plague Doctor has better synergy with Cleric c2 + Krivis/Dievdirby because of a lack of support skills and Divine Might adding +1 skill level to your most valuable skills like conviction, incineration, bloodletting, etc.
As Priest c3, you will be providing enough support/buffs that it doesnât matter. But you will be more of a support than a dps until rank 8.
I seen most builds just do 1 in sacrament and max out blessing, due to sacrament scaling very badly, that players take it for that additional hit which gets bolstered by everything else. Is this true?
And Chaplain sounds like a good idea for R8. What skills from priest should I max then if I took Chaplain?
sacrament scales better than blessing since it applies 2 types of damage and one of them is holy, the other is neutral.
But doesnt blessing after maxing out the attribute for it give 170 bonus dmg against the Sacraments 80+? But your factoring in 2 damage types one of which is holy that quite alot is weak to?
And yea Chap sounds good. Ahhhhh I see. ok, Aspergillum would essentially, add damage based on your int and spirit to your attacks while active. In which if you went strength instead, it be about the same, but you get no benefit to other things, thus, Int would make it more superior for Auto attacks.
That does settle it then. C>PR3>PLD3>Chaplain. 110 Con, 224 int 110 Spr 30 Dex. Ill have to deal with low strength auto attacks for until R8 but thats fine. Got other abilities to use.
If you will play priest c3 should max this skill
- Mass Heal
- Stone Skin
- Revive
If you are going for high INT, you could just go Chaplain at R5 instead of waiting till rank 8.
Youâll recieve the immidiate benefits this way.
You only need level 3 blessing for the attribute. Good luck! 
The Priest > Paladin build, how I would apply those skill points to get the most out of Aspersion:
10 Mass Heal
8 Revive
4 Resurrection
3 Stone Skin
11 Aspersion
1 Monstrance
3 Blessing
1 Exorcise
You can drop 2 points in Aspersion for higher level revive.
You can drop 1 point in Aspersion to max resurrection.
You can drop 1 or 2 point in Aspersion to add into stone skin.
If I did that, id end up with Circle 2 of Paladin until R8 is out. Is that acceptable?

