Tree of Savior Forum

Paladin Build Compendium and FAQ [Updated 29/04/2016]

Same here.

Only I’m 105lvl with

68 str (going only str now)
68 con
82 int

and now wondering if I need to redo the character or not.

In my opinion you don’t need any INT at all

blunts have a 6% stun chance but swords have better green stat options imo, like catacombs blade

invest in both weapon types

Hi all, been doing a lot of research but I’m still quite confused.

If I want to make a pardoner selling barrier scrolls (requiring paladin 3), what is the optimal skill and stat build?

is the int necessary? what if i went full spr? or is that not recommended? From what I’ve seen, a full SPR build goes well with zalcai, deprotected zone, barrier and increase magic defense.

what’s with these deleted posts? i want to know all the opinions T_T

I updated the guide including the recent patch notes in the korean tree of savior. I also don’t want this thread to get too bloated so that it’s difficult to navigate. I’m more interested in gathering other people’s experiences.

I hope this makes sense. Very sorry! Feel free to scan through it. :smiley:

It was kind of personal and off topic. All of the important information from those posts has been put in the OP, so you’re not really missing anything.

[quote=“web_nervepress, post:87, topic:155803, full:true”]Please refrain from blaming the op for being bad at the game, I understand it takes time to figure out the tricks. I’ve updated the guide with relevant tips.

Removing such offensive comments from the thread would be very much appreciated. Sorry for the inconveniences caused. I’m merely sharing my experience from one player to another.

I’d recommend getting pardoner buffs each time you enter dungeon or run missions and to help with questing. This was not accessible in the release of the game because there couldn’t have been rank 6 pardoners then. Things have changed and players have adapted and Pardoner buff shops are available in each town.

Secondly, please follow the equipment guide closely as this is essential to making your life (and mine) easier. Thanks.

That’s not what being blunt is. You have been condescending and rude to someone who is trying his best to be helpful. I don’t appreciate that one bit.

Int has better scaling than Str. That makes it much more valuable than Str. This is true for skills such as cure and zaibas and also true for healing and restoration bonus.

There are other DPS classes that solely rely on STR and DEX that are proven to work well such as in the swordsman and archer tree.

Cure has elemental property (holy) making it situational as well as good against a lot of bosses and ground-type enemies. It deals a lot of damage to bosses that are weak to it. If you have an arde dagger and catacomb mace as well as conviction debuff. You’ll see all of these damage modifiers add up. Having 70 int increases that damage by 140 per hit. 140 x 28 hits = 3920 damage for level 10 cure. 70 str is 15 x 70 = 1050 damage with carve (3 overheat).

You are obviously upset, but it’s certainly not my responsibility to have to deal with harassment in a public forum. Maybe you are hitting a wall and trying to do quests 10 levels above you instead of within 5 levels. Maybe you didn’t have pardoner buffs during the early leveling experience and found soloing difficult.

I really think that you just missed the point and failed to grasp the importance. If you prefer Str because you rely more on auto-attacks that’s fine too, but being ridiculed by someone like you makes me sick.

Paladin is naturally outclassed by other dps characters, you are a cleric, you can heal. That seems fair to me.

[/quote]

In these PMs you sent me you seem to be trying to control what I can and can’t say. You can’t control what people say in a public forum.

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web_nervepress “You can’t even get past level 38”

I deleted and restarted at 38. Someone can’t take criticism. LOL

You don’t even explain why INT is needed for the STR build. Many other people are wondering the same thing as you can see other saying they didn’t use STR

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The OP is trying to get any posts he doesn’t like deleted

This is a guide, feedback and criticism is more than welcome. So is sharing your experiences playing Paladin. Distracting from the point of the thread is not. Personal comments that could be considered inappropriate and mean are where I draw the line here.

If you wish to discuss this further, you can send me a PM and I’ll help as best as I possibly can as I have done up until now. Once there is more evidence to support pure-str builds I can provide a sufficient guide for that.

I only ask that inappropriate comments be emitted (edited out). However your opinions are valuable to expanding on this guide further. Thanks everyone for your understanding.

It’s better in the thread than in PM. If someone has a question it may be already answered in thread and they won’t have to wait for you to reply in PM. People like to hear other peoples experiences and opinions. Get off your high horse and realize that this is a public forum

Multiple people have already asked in thread about what the purpose of INT is for in the STR build and you have yet to address it. How about taking a hint about why they are asking this?

Criticism is not inappropriate, it’s constructive and it’s showing you that your guide doesn’t address common things.

The more info in the thread the better

it’s not really hard to see why INT could be useful:
Heal, zaibas, magic barrier dmg, cure, incineration

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Conviction doesn’t reduce Holy resistance.

On a pally I would focus on getting a decent crit chance If I’m focussing on damage. Smite does so much damage that the difference between a non crit and a crit is massive.

Conviction reduces resistance for fire, poison, ice and lightning by -20 per skill level. If you have gear that gives you elemental property attack you can stack those bonuses for a total of +480 damage per hit for the duration of the debuff. With cure level 10 that’s an additional 28 hits x 480 = 13,440 damage.

Int is a valuable stat for any cleric build because of heal and cure. Please read the section on Class Synergy. Int has better scaling with skills than Str.


Dex has very poor scaling in your end-game and is not worth the investment. This is because your crit rate is calculated based on level and the higher level you are the less chance you have to land a critical hit.

30 points in INT or STR instead of DEX will always be valuable.

30 points in CON instead of DEX will always be valuable.


You might consider getting DEX alongside Monstrance, for the bonus DEX acquired. This is only ideal once you have a high amount of DEX, like 150+ of which you could have invested in other more useful stats.

However STR is generally better than DEX because you get an additional +10% per rank. At Rank 8, that’s an 80% increase.

Smite and Conviction alone are not worth putting points in DEX because you will be relying on other skills as well. But I’m aware that Monstrace is a thing.

Monsters at level 280 have much higher crit resistance than in the early to mid game. To balance you will want to invest in crit rate gems for additional crit rate.

I think it can work with a priest c3 but I’ve not tested. Hence why you should always take monstrance at level 1 as it’s a party buff. But if you drop INT for DEX your mass heal and heal tiles will not be as good so your effectiveness as a support is significantly lower.

What do you think?

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conviction+smite is love.

I’m only talking about crit rate and not DEX specifically because higher level paladins are trying to get around pally issues that they have at the moment.

There are many ways to build crit as a cleric. Some people are discussing whether it would be better to just pump SPR instead and go the Deprotect + Zalcai and maybe even + Monstrance route. At least with this route you’d get more party dps while increasing your own.

The difference adding STR does is actually very minimal in my eyes as it lends itself to only 1 skill and it has a pretty high base damage. Sure it sounds nice on paper though. The damage gain for big hitting moves like smite are really not that affected with for the amount of STR you have to put into it. Your weapon and level also come into physical attack mitigating the STR percent contribution. Usually people end up with at most 350-400 STR and less if they plan on doing anything remotely outside of regular PVE (towers for example) at some point down the road. You’re attacking enemies with over 100k hp at that point though, so that’s a gain of 2.4k per strike under the best conditions.

I’m particularly interested in this because crit resist has been said to have been patched to allow going below 0. Can def go below 0 now too? Between icbt2, ktos and now, def was made to not go below 0. I would like to know if that’s changed.