Tree of Savior Forum

Open world non linear (hopefully)

Used to play Flyff and I quite agree. Really hope this won’t end up as a pay to win kind of game. (pls Nexon)
This is Trickster Online it had the same elements of RO, and was out since 2003. It had 15 sub places and each holds 5 stages/areas or more.

  • By the way, let’s not talk about the negative aspect of mentioned games. I was just suggesting some good features from the previous games, and what could make ToS a great game away from linear stuff.
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there auto party according to lastest vid and previous dev talks. system auto party you with people with the same quest on the same map.

“interactables” includes player characters.

I suggest then some party finder just like “guild wars 2” or “wow”, they are awesome, and absolutely games of respect.