Tree of Savior Forum

Only Templars can be guild leaders

huh, I thought parties dont dissolve when you log out in the first place? Thats how me and my friends bypassed the broken friends list. We just stayed in the same party.

I like the idea, it make ā€œGuildā€ need proper management and precious
Unlike players simply join and simply leave, they know once they joined they have to contribute to it seriously.

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lol, I don’t think it’ll make people who join serious about contributing to a guild, but it’ll probably make the people running it be a lot more serious and lead to less dead guilds. People that aren’t around will probably get kicked a lot faster if your guild leader is actually planning to put work into his character and guild.

What happens when the templar leader loses interest in the game and stops playing? Is the guild SOL?

Probably. But there are other games out there that have no way of transferring ownership/leadership of a guild, so that’s nothing new.

There’s always another guild with another leader who hasn’t lost interest.

I love this whole thing. I’ve never really seen a guild system where you actually need to think seriously about whether or not you want to be a guild leader. I don’t understand the butthurt. You’re losing some stuff, yes, but you’re gaining the exclusive ability to create a guild.

I would like to see all the classes be able to do it, I admit. There could be a templar-type rank for each one, but honestly. I’m already over it. I love being a guild leader and I love the swordie class, so I think I’m the exception to a rule someone stated somewhere up there. :stuck_out_tongue_winking_eye:

This is fun. Get over it don’t ruin our fun with your ā€˜qq i can’t be a pvp star and a guild leader at the same time’. If you don’t like the idea of sacrificing something for your guild, I think maybe you should join someone else’s guild instead.

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Well put. The social infrastructure of a guild is not only a monetary price, but also a character development one.

And it’s not like you’re getting nothing in return.

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Amen!

Right in the spot my brother!

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100% agree /20 chars

I’m not sure to be fine with this. I mean, my sister is always the guild master in games we play, but she uses mages, healers and only occasionally archers. I am the swordie. So, what’s the thing? She MUST make a swordman until rank 7, what she won’t enjoy, to make a guild?
I can understand that only mages can make potions (although I prefer other ways to craft and repair, like Guild Wars 2 or Aion), but I don’t get the relation between mastering a guild and being a high swordman.
Although I understand that it can be original and interesting, I think this is not a wise choice. Maybe if every tree has one guild-master-class…

The reasoning behind Templar is leaving as much game mecanics as posible to be in direct control of the players to push comunity interactions.

In this game the player with the right class can: Open chests without needing keys. Opening a Guild. Make Spell Scrolls. Change the gender of a character, check what item a mob is going to drop and reroll it. Make Potions, change the attack values of a weapon and unlock their maximum potential. Repair and temporarely upgrade equipment. Revive and even duplicate mobs. Increase EXP and Silver gain from mobs. Tie mobs togueter to share damage. Straight up summon a boss to do their biding.

And who knows what else, some sound like very standar things but every single one of them is linked to an specific class with the intention of pushing people to interact with others as other people will play classes they don’t. A lot of people are iffy on it because of the whole Guild thing, but it is in line with the mindset of the developers.

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There are 2 choices :

  • Your sister plays Templar
  • Your sister ask her member, or her vice leader, or you, to play Templar in her place, but she’ll be the one who’s in charge

In paper, Templar is the guild maker.
Does that automatically make Templar as the guild leader? No, they are just guild founder.
Templar is basically a ā€œcelebrityā€, a public figure to represents the entire guild and support the guild with their skillset.
Does that enough to make someone a ā€œleaderā€ of the guild? No.

But nontheless, I understand where you come from. I was also surprised at first when they announced that guild-making requires a class restriction. They even announced that it’d be a hidden class iirc. But, that’s how the developers planned about how this game works. They want to implement a concept where every small aspect (like item awakening & gem enhancement from Alchemist, weapon-armor enhancement & repair from Squire, magic scroll from Pardoner) of the game will be implemented to the classes to make the classes unique in their own way. Guild-making is no exception, and it is Templar who get that ā€œprivilegeā€.

I wish you and your sister can find the solution. But at the moment, you guys don’t really have a choice except two choices that I mentioned above. And good luck for your sister’s guild! :grin:

Yeah! I guess that if we finally make a guild (well, first of all WE WANT THE OFFICIAL GAME LoL), I will be the Templar and then I’ll say: well sis, here you go, you make the rules, I just sign them.

We (and I mean all the players) have to understand and, well, enjoy the game as it is created. I still think TOS is really cool, so… this little things are just that, little things ^^