Tree of Savior Forum

Now I leave this extremely bad balanced game

I know this game is not for PVP but is what keeps me playing until now, is really sad because I like the game but things like this makes me very angry, How is posible In only 1 character have more HP more Block more CC and more DPS all in one, thats is ridiculous, my char have only 1 decent CC (Stone shot) , only 1 skill that can kill well geared players (Grind cutter) but my block penetration is not enough because of the 3 slots shield and the bad stats logic in physical attack classes.


Look how absurd damage is in the second “03:43” 58k+75k from a character with more CC and survivability than my DPS with 8k mdef… <_<

Maybe I comeback when we can block/dodge and magic the CCs are rally diminished and the damage/defenses/HP/CCs makes sense.

That’s why I never bother in pvp in this game, because it is broken. My toons are all for PvE, and I just make silver everyday by playing around in market too. Because as they have said, tos is a casual game. So that’s exactly what I am doing :smiley:

can u give me ur items?? haha

Next time you post a video please leave out the garbage music

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would be nice if everyone will end up with just the same equipment during pvp and let raw stats, skill level, and player handle the variable factor of the mode

i do have friends who are annoyed with my high block rate, to add insult to injury, i also combine it with reflect and subzero shield. you think that they will wait on that few seconds of remaining cooldown as a window of opportunity to attack, this is where hallucination or shadowpool(this skill will also have an invincibility buff during cast time once the wizard adjustment is patched) works at its best.

Some games do actually have that concept but nahh, not with Tos

Thats why we have meta builds for pvp

Play TBL with any non-murmilo swordsman and you will see the real pain…

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