Tree of Savior Forum

[ Noob Friendly Guide for Archer Class ]

So… How much is 50% Crit ? Does DEX scales with your lvl as STR does?

Right now im lvl 97, Ranger C3 with:
STR: 62
DEX: 109
Crit : 153
Critical Rate: 128

@ Everyone!
I talked with a lot more players and consulted with diferent range leves (from Lv 50~230+) and I have to say that Althought Dex is awesome until Lv 200~ If you dont invest in STR your damage output will fall hard! So, going Full Dex will make your early time amazing and your late game hell :wink: I’ll remake the guide with this stats distribution: STR/CON/DEX - 3/1/1

Whit that, for example, at level 120 you character (without Gear/Gems) should be at Class Rank 5 and the stats would be like that:

STR: 133
CON: 33
DEX: 38

HP: 5637
SP: 769

Physical Attack: 253 - 253
Accuracy: 189
Block Penetration: 64
Critical Attack: 133
Critical Rate: 62
Evasion: 173

According to data gathered every 2.33 Critical Rate for an Archer translates to 1% actual Critical Rate, so you’d have 26,6%. If you considerar that Swift Step: Critical Rate adds 25% to you TOTAL Critical Rate, your actual chance goes to: 33,2%

This value of 33,2% does not count enemies Crit Resistance, but until later on (200+) Enemies doesn’t have much of that anyway. Around 30% Crit Damage sounds good enough for me. Also, i’ll probably have more because of my Gear/Gem :wink:

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The 2.3 ratio is incorrect.

The correct formula is Crit Chance = (Crit Rate - Crit Res) * 42 / Character Level

That is why people say dex falls off at lvl 200+ - it takes more and more dex to maintain the same crit chance.

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I can’t find novaha annex on the world map, I only find novaha assembly hall, where excactly is it?

It’s the second floor of Novaha assembly hall…

So you guys suggest going for 3:1:1 STR:CON:DEX ? I can’t really decide about the stats to use… Right now I put around 50 str and rest dex and some con into that obv. But I was pretty sure I had to restat anyway later on, lol.
This kind of games are always a “mess” at begin to find the optimal stat allocation XD for now I will keep that till more calculations, field experience etc come out , since I’m not having much problems.

@enihta

STR will scale much better late game, while Dex is good in early-mid, you’ll die a lot late because:

a) Not enough HP (Low CON);
b) Mobs will hit you more often (they have high Accuracy);
c) The same as the other xD you’ll dodge less;
d) The Mobs will have higher Crit Resistance, so you’ll crit less, so less damage;
e) If you crit less you’ll have to relay on your base/STR damage, and since you invested in DEX… even lower damage…
f) i just wanted to put another letter :wink:

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Ok, thanks for the answer :smiley: Will see what to do.
Probably yeah, in any case it’s better to go with higher base damage and compensate with gems etc…since there’s a soft cap of 80% crit rate it’s not good anyway to put too much stuff into it. And the dodge rate is kinda useless against many bosses. I already feel that since some times i’m having quite an hard time with them (even if it’s kinda cool because i have to never get hit by certain atks xD)

My bad i missed that change >.> I haven’t followed archer news very closely as most of the classes i like are mage or cleric.

So refine lvl no longer has any effect?

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Yea basic refine bonus but no more hidden bonus’s

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Hi! What weap for ranger c2 scout c1 flatcher c1 (prob c2 later) 2h bow
or xbow with dagger? I saw Viper Bow but it have low atk, but also have
poison attribute or something, how it works with fletcher and ranger
skills?