Check out the new event here.
You can select one city per week (you can reset it every Tuesday). It can be the same or a different city each week.
- Your selected city will apply to all your characters.
- Once selected, you cannot change your city for the week.
There are four types of pieces to collect, and the city you join determines which types you can get from monsters.
This means everyone is forced to trade via market for a complete set?
You can change your city per week. So after collecting one piece, you can change your city the next week and collect the other pieces. 
Dry period is dry. sigh
“1:1 trading would make too much sense, let’s force people to sell their pieces 1 at a time with 30% tax if they want to participate, that should get them to want a token.”
-IMC
500 attribute points? wow really? attribute points as in the points we put into our stats?
Well it will be a big mistake if you choose the same city in the other week.
Hahaha, good thing I stopped playing, this is just another hilarious event and no fixes after all…
The attribute points are obviously the same you can buy for 1000 silver at a Class Master NPC. So basically, you can get 500.000 silver worth of attribute points if you’re “lucky” (if the chances are equal, there’s a 66% chance per day to get those 500 attribute points).
Meanwhile, if you spend the same time hunting for materials, you can get 1-2m worth of silver in one hour even on a non-farmer build…
- you have to be online for 6 hours to recieve all 6 recipes per day…
so true, next useless event, and nexy USELESS maintenance, -…- where are updates ffs?
Incoming topics “Please IMC I put the same city twice, please delete the goddess piece and give me another one … and a rank reset voucher maybe ?”.
Those are status points as indicated in the game. For example, stat reset resets those points.
Attribute points are the points you use to raise your attributes like the % modifier on your skills etc.
oh i see so basically 500k? cool thanks man.
Yup, a smooth 500k silver. Actually 1 of the better rewards imo.
- You can obtain one recipe per hour, and up to 6 per day (counted from the time you receive the first recipe).
< Has only 2 hours of free time during the week
RIP
So you mean to tell me it’s best to do both things? I’m impressed.
Is the limit of 6 per day per Team or per Character?
I’m really tired of seeing these Limited per Team events with Character Bound rewards, it is very terrible design so I’m hoping it’s the latter.
The recipe is character-bound, meaning you cannot trade it or move it to your Team Storage. Make sure to retrieve it with the right character.
its a one character per team event kind of thing.
So this means I pick one city each week, hoard on those materials and then in the last week have to login every hour for 6 hours to get the boxes? That doesn’t seem very efficient. Why not just let us farm all the pieces and exchange them for the rewards? Maybe give them a lower drop rate to not make things too imbalanced.
I feel like the goal is to get 6 items a day regardless, so why go trough all this weekly hassle?
The reason is easy: They want you to stay online for 6 hours a day and that several weeks straight so that the Steam charts look better.
The previous events always gave you a reason to log out after a while or stop inbetween after you got what you wanted, but this event here requires you to log in, kill monsters for materials and stay logged in for the recipes for several weeks to get anything at all. If you stop for 1 or two weeks, you’ll be unable to exchange your farmed stuff.
That’s some pretty extreme measure to counter the shrinking playerbase in the Steamdatabase, and I hope people don’t fall into this scheme to make the game looking more healthy than it really is.
